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Hello! I'm having trouble with follower sprites not being animated in the circumstance of a bridge passing over water tiles underneath. The sprites seem to teleport onto the game_player for every bridge tile over water.
Hey guys,
I'm trying to figure out how to get an event (e.g. a Pikachu sprite) follow another event (NPC trainer) around as the NPC trainer wanders around the map randomly. Is this possible? The adddependency function seems to only attach events to the game_player. It would be super nice to...