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Recent content by MyeAyeNuss

  1. MyeAyeNuss

    [Question] Regi Puzzles

    I've tried that but i dont want you to press the interract button and use rocksmash, I want the player to use rocksmash from the pokemon menu
  2. MyeAyeNuss

    [Question] Regi Puzzles

    I tried doing this and it didn't work, either the rocksmash event wouldnt be possible, the tile would be un-passable, or the event would go off just by stepping on it and not using rocksmash. I really do appreciate the help and effort though, thanks
  3. MyeAyeNuss

    [Question] Regi Puzzles

    When I do add the invisible rock smash event, it only plays the SE for the regular rocksmash event but doesnt play the switch I tell it to do, I have to interact with the event to turn on the switch and open the door instead of using rocksmash without interacting and opening the door. But thanks...
  4. MyeAyeNuss

    [Question] Regi Puzzles

    How would one go about making the original regi puzzles with Pokemon Essentials. I'm talking about the "Two left, two down, rock smash" kind of puzzles I created a path that turns on switches that turn off if you deviate from the set path, i put in an invisible rocksmash event but i need to...
  5. MyeAyeNuss

    Status in Essentials 17.2

    Hello, I'm don't know scripting and was wondering how to make a status condition like confusion that lasts for 3-5 turns. I want the condition to half the afflicted Pokemon's accuracy and evasion. How does one go about making this? I'm calling it Blindness and I want it to be similar to...
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