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Just fixed that. It wasn't the problem. In fact, in the example I posted (Golbat vs Joltik) the psychic type doesn't matter at all. The mistake must be somewhere else, because the script isn't working at all.
Thanks for noting the misspell, btw.
Hello to everyone.
I've been trying to improve pokemon essentials AI on my own. While doing so, I've run into the folowing problem:
What I'm trying to do with this is that the NPC trainer changes his pokemon when he doesn't have a super effective or neutral attack against the pokemon you...
I think I've found a little bug. When an enemy pokemon tries to use Stealth Rock this what happens:
Don't know if actually happens with all kind of entry hazards though.