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Recent content by NearEDGE

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    How to expand Pokemon G/S/C Roms(Up to 8MB!)

    BUMP: Added Part 4: RTC Simulation
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    How to expand Pokemon G/S/C Roms(Up to 8MB!)

    That only applies to original hardware. Emulators do not have the same restriction. At the same time, you'd have a difficult time finding a real MBC5 cartridge to write to, so it's not much of an issue in 2014. On top of that, the RTC can be modified(The functions accessing the RTC) to work...
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    [GOLD] Music Hacking Resource Document

    Sorry to bump an old thread, but this line here is incorrect: FD XX YYZZ FD - Loop byte XX - Number of times to loop, or 00 for infinite. YYZZ - In-Bank pointer to location of loop. It's pretty funny to come across a jump to a whole rest that makes the whole audio channel just stop. rofl. A...
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    How to expand Pokemon G/S/C Roms(Up to 8MB!)

    FF:7FFF = 0x3FFFFF I'm not really sure what you're asking. Did you mean 0x7FFFFF? See the bottom part about writing to the MBC by using ASM.
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    How to expand Pokemon G/S/C Roms(Up to 8MB!)

    Here's a fun one! Do you want to do something BIG in the second Gen pokemon games? Is the 2MB(minus original content) limit too small for you? Do you just want 2MB for your exclusive use? Well, expanding your ROM allows all of these things! BE AWARE THAT INCREASING THE ROM SIZE FORCES THE RTC...
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    A Quick Gold and Silver Scripting Tutorial

    Thanks! I don't like using dynamically allocated resources in a setting like this. Not having precise control will always bug me. Also, I had noticed after browsing through the script banks that none of them are ever filled to start off with. In part 6 of my tutorial I find free space at...
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    A Quick Gold and Silver Scripting Tutorial

    KNOCK: Added links to resources at the beginning. Also, attaching resources to this post just in case any of them become unavailable for some unforseeable reason. "image removed" "image removed" "image removed"
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    Development: Extensible GBA Emulator

    How do you find scripting tedious? Like, what about it specifically I mean? With the exception of not being able to create variables, I find it to be an excessively simple and straight forward way to get things done.
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    Development: Extensible GBA Emulator

    He always had a paid license for corporate work, not that it really matters at this point since he released NO$GBA as 100% Freeware back in July. My issue with script debugging is that pointers and variables are not handled the same way that real scripting languages are. The script used in...
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    Development: Extensible GBA Emulator

    At the same time, NO$GBA is literally two add-ons from being perfect(GBA IR Adapter and GBA WiFi Adapter) and runs flawlessly on just about any windows emulator that supports OpenGL. Martin Korth deserves a lot of credit for having put 12 years of work into NO$ Also, I'll argue that it isn't...
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    Development: Extensible GBA Emulator

    No one uses NO$GBA apparently XD Also, you talk about the SDL version of VBA like it's a bad thing.
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    [Other] need help with rom hacking

    Might want to be careful with that. Evolved Pokemon start out with a few moves, then learn other moves at later levels than their pre-evolutionary stages. Some Pokemon don't learn any moves after evolution as well.
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    [Other] Is there any possibility of Mistery Dungeon Hacks?

    That would be a very very odd thing to implement given how PMD fundamentally works.
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    A Quick Gold and Silver Scripting Tutorial

    I'm aware that there are two other Tutorials, but I don't think either of them really make things easy to understand for the reader. There is also information missing from both of them, so it's probably time for a new one. TUTORIAL The goal of this tutorial is that the reader learn a few...
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    Hey Folks!

    Thanks Sheep! As for me, there's no place like Johto. I don't mind living in the boonies.
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