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But then if the mon could have a move that boosted its stats like Nasty Plot, It would boost said stat meaning a max of +7 in a stat for stat boosts. I want something that actives upon entering battle like Intimidate or I could just make a Wild Battle Only Forme that resets upon capture for the...
Is it possible to make a wild encounter get stat boosts at the start of the battle like a Totem or UB? I was thinking of making UB encounters get stat boosts.
This is my fangame that in designing on RPGMaker, It will include over 100 new fakemons and all the original 802 Pokémon.
Plot: You as a starting trainer go off on an adventure in the Raikian Region to find answers about your families past and become the Raikian Champion while trying to fight...