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Recent content by NeroCraft

  1. NeroCraft

    [Essentials] FGORPG

    Hello! We're making a game based on Fate/Grand Order. Grand Order is part of big universe, which includes such works as Moon Princess, Border of the Void, Fate/Stay Night and more others. The story of Grand Order unfolds around half-educated magician, who by the will of fate, become...
  2. NeroCraft

    Hi, thanks for your interest in my project. I am currently moving from pokeemerald to pokemon...

    Hi, thanks for your interest in my project. I am currently moving from pokeemerald to pokemon essential. The only help I would need is optimizing the plot of the FGO singularities for a Pokemon-like system. Reducing the amount of text, accompanying it with a description of the location, etc...
  3. NeroCraft

    force 3v3 and 2v2 wild encounters as regular for V18

    This script will change wild encounter battles by next rules: 1 pokemon in party - 1v1 2 pokemons or 1 + partner - 2v2 3+ pokemons or 2 + partner - 3v3 only ready to battle pokemons counted (without eggs or fainted) Find def pbBattleOnStepTaken(repel=false) block in PField_Field and replace...
  4. NeroCraft

    [Scripting Question] v18 3rd type?

    hello, for v18 is there a guide for adding the third type (fourth, fifth)? i tried to do it myself but i can't find in v18 strings like that optionaltypes={ .. "Type2"=>[9,"e",PBTypes], "Type3"=>[10,"e",PBTypes], and got errors like that Message: uninitialized constant...
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