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Hm. I put it inside of def pbInitEffects(batonPass), and it's giving out this error:
Exception: NoMethodError
Message: undefined method PBTypes' for #<PokeBattle_Battler:0xf9ed560>
Backtrace:
Battler_Initialize:315:in pbInitEffects'
Battler_Initialize:67:in pbInitialize'...
These are really cool abilities! I find the type adding abilities the most intriguing though, and they are kind of why I found this thread. I've been looking for abilities that add types that I could use as a reference for an ability of my own, "Diamond Skin" which would essentially just grant...