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Recent content by NoSkillPlus

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    [Graphics] Tile animation offets

    Either in NSE 2.0 go to Navigate BPRE -> Sprites -> Landscape, there is the flower and grass animation, or there is a tool called Tiletset Animation Editor which should have all of the animations
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    Adding Level Caps to Base Emerald Rom Hack

    Since you guys are still trying to figure this out. You won't be able to implement a level cap in AdvanceMap or PKSV, this is not something these tools can do. Your best bet will be working with the decomps or a rome base, that has this feature already in them. Take a look at this post. If you...
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    NPC checfklag event does not work

    I'm assuming you are on Emerlald, right? Cause then it's not your script, it's flag 0x4FE not doing what you think it does. I looked up the flags you used in this thread. "0x4FE : Player has defeated Elite Four Drake, cleared after becoming champ" So it's set back to 0x0 after beating the Elite...
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    [Script] How can I change the starter pokemon script? (Fire Red)

    You can't find this script in the event tab, cause the script you are looking for is a level script ;) To give you some background why a level script is used here: The initial script is triggered by the script tiles outside in Pallet Town, where Oak walks you to his lab. A script always get...
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    [Script✓] Need help with this give item script

    Script looks fine, your hex numbers are correct. Only mistake you made is in the text you have to use \n before you can use \l to display the text correctly.
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    [Script] enemy trainer using a team identical to the player's

    It's definitely possible, Liquid Crystal has it. Take a look at this thread. If you find the script offset, you can take a look at how they have done it and figure it out from there. Apparently the game cannot be opened in AdvanceMap so you have to find the offset in a hex editor.
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    Script Tile Event doesn't trigger.

    In advance map: Put an unused variable in the var number box. Leave the var value at 0000. Make sure the height level is set to always. Paste your offset in the script offset box. That’s all you have to to make a script tile trigger without any pre conditions. You probably did this and it’s...
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    Script Tile Event doesn't trigger.

    Can you explain what you are trying to do with these flags? checkflag is always followed by an if statement, where you tell the script where to continue whether the flag is set or not. You don't have this so what's the point of that command? Then you seem to set and clear the same flag in that...
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    Warp not working

    Just look at existing caves how the warps are set up exactly. I'm hacking FR, but I just opened Emerald and it should be 60 and 65. 61 is used for ladders.
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    [FireRed] Question: Deleting two Overworlds with a single script

    hidesprite 0x800F means lasttalked, this makes only the sprite of the last person you talked to disappear. You have to use the hidesprite command with the Person Event number you see in AdvanceMap. For example when Whitney is Person Event No. 5 and Chansey 10, you would use: hidesprite 0x5...
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