Recent content by Nyndyll

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    Pokemon C# Engine

    I meant like in essentials, you need to use an external program to edit the wild pokemon. But since you say that that won't be necessary, then you answered my question! I know a little lua, so that shouldn't be a huge issue.
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    Pokemon C# Engine

    Look forward to using this program! If I knew c# I would be less shy about using this, but... So would this include like a wild editor? Or would that have to be programmed with the language? I'll see for myself once you've got a usable version available.
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    FireRed hack: FireRed 649 Patch

    I was just about to ask this! How about giratina? Would we just give it the gisreous orb and it change forme?
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    FireRed hack: FireRed 649 Patch

    Okay. That answers my question.
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    FireRed hack: FireRed 649 Patch

    So they haves sprite data, it's just not their sprite?
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    FireRed hack: FireRed 649 Patch

    So... I recently did exactly what we were told not to do and tried some wild battles with some pokemon after duosion. I never got an error from the game, instead of giving the correct sprite, I got another's sprite. (Ex: Expecting to find a Genesect lvl. 100 but found a Genesect lvl. 100, but...
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    FireRed hack: FireRed 649 Patch

    I'd like to see it. Maybe it would help with me figuring it out.
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    Tool: Spiky's DS Map Editor (NOW OPEN-SOURCE)

    I'm viewing the list of internal names of the maps in pokemon platinum and don't know which is which. Is there a way I could change the names to the ones you see in the game?
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    FireRed hack: FireRed 649 Patch

    It appears to have worked (all names in lower case), but when I go to a-map and try to add a pokemon I don't get passed deoxys. Not sinnoh or unova names.
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    FireRed hack: FireRed 649 Patch

    Thanks. Checking that now. And about editing wild pokemon... I know that I'd have to use the randomizer, but then I could essentially walk down route one and find a zekrom? So now, that's out of the question, leaving hex editing left. Would there be any other ways to edit the wild pokemons?
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    FireRed hack: FireRed 649 Patch

    I know I'm gonna sound plain stupid when I say this, but how exactly do I patch this? I use lunarips to patch and I get a message saying that the patch was successful, but I check a-map (I know the wild editor will only go so far - like 411 or something like that) but only see the the first 386...
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    What is wrong here? (Script Error)

    re: Tried what you said. didnt work... EDIT:: What i got as a reply: --------------------------- Exception: SystemStackError Message: stack level too deep PokemonControls:47:in `updateKeyState' PokemonControls:241:in `triggerex?' PokemonControls:216:in `trigger?' PokemonControls:216:in...
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    What is wrong here? (Script Error)

    1.) Sorry if this is in the wrong section (i know it goes here or in the PkMn Ess. section)! 2.) Working on a game 3.) Finish an intro into the story line 4.) Playtest 5.) Try it and fail. Here is what PkMn Essentials gave me: Exception: SystemStackError Message: stack level too deep...
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    Tool: Nintendo Pokemon Rom Editor

    Might sound a little stupid, but what do you mean by a/0/0/8 ? (Quit rom hacking for a while, now trying out what's new) EDIT: And i am having some sort of issue w/ you NPRE Beta 3. When i use the map editor, i get like a blue/white/black screen. I think it has to do with me not loading the...
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    How to set-up mysql support in essentials

    Where? I dont know where read through it a few times still cant figure it out. help me find it (green text below...): ------------------------------------------------------------------------------- # This script is free to use. Do not post anywhere without my permission. # Credits needed...
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