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Hello people!
Today I bring you a quest system that I created for my game and I decided to turn it into a plugin for anyone who wants it.
Code here -> Github.
Install
First of all, install the Real Core by clicking here. This is mandatory.
You can download this repository by click on...
Hello people!
Inspired in the Joltik code I made my "level balance" script. In this script I made ways to balance the encounters based on the level of Pokémon in your party.
The Pokémon balanced by this script will evolve if applicable, this is the default setting but you can change it in the...
Yes, this is a workaround. To correct this case, you would have to validate if there is more than one protagonist and if that protagonist took the no partner. But in any case, this try / catch does not prevent talking to the partner, what happens is that in case the first protagonist has already...
I had a compatibility problem with the following pokémon system. When the second protagonist catches the Pokémon this error occurs:
I created a fix for this problem, and here is my suggestion:
Look for line 1559 of Following_Pokemon, it should be this one:
Add in the line just above the...
I had a compatibility problem with the multi-player system. When the second protagonist catches the Pokémon this error occurs:
I created a fix for this problem, and here is my suggestion:
Look for line 1559 of Following_Pokemon, it should be this one:
Add in the line just above the term...
About
This is a system developed by me, similar to Day Care but with some guidelines. This is like a Multiple Day Care System. The original Day Care of Pokémon Essentials is limited, meaning you can only have one Day Care in your game, and this Day Care can only receive two Pokémon. The Friend...