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Recent content by Orangeade

  1. O

    FireRed hack: Pokémon Vega (and Altair/Sirius) - English Version

    So I was messing around with this hack, and was getting annoyed at the grindy nature and sort of limited selection of early game Pokes for the first 1-2 gyms (trainers and wild Pokemon are like level 3-8 with default movesets, gym leader has full moveset, 5 potions, and a team that's 20 levels...
  2. O

    Implementing the Farfetch'd Hunt from HGSS?

    Hello! I'm trying to remake HGSS with a Gen V/VI gang to learn how to code, and I was hoping someone could tell me what I'm doing wrong with my code? After getting your second badge in HGSS from Bugsy, you still need the Cut HM to progress through Ilex Forest. You get this by chasing a NPC's...
  3. O

    Even More Fixes and Additions to Help-14's Following Pokemon Script

    Yes, I believe so, just put the original sprite in and name it correctly. I haven't tried it personally, as using any other version of essentials gave me funny glitches, but a LOT of people from the previous pages have gotten it to work. I can't promise anything with my file, but good luck!
  4. O

    Even More Fixes and Additions to Help-14's Following Pokemon Script

    This has all of Gen 6's Pokemon, as it's mej71's update (v16? can't post the link, but it's in his signature). It uses a .png spreadsheet to give the XY/ORAS 3d "models" instead of sprites for battlers, but the follower script still generates the little HGSS sprite followers in the overworld. I...
  5. O

    Even More Fixes and Additions to Help-14's Following Pokemon Script

    Here you go! Demo map spawns you in front of the default Safari Zone, where there's a Carbink wandering around; talk to it, and it'll join your party and activate the follower script! I got all of the character/follower sprites from theSuzerain's game Pokemon Insurgence; all of the animated...
  6. O

    Even More Fixes and Additions to Help-14's Following Pokemon Script

    Hey, if anyone is still getting the nil error after resetting their save files and downloading the new animations, check Database --> Common Events --> Animations, and set it to a big number. I was having some problems with that after just downloading essentials, and putting it from 15 --> 100...
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