Recent content by Pableroski

  1. Pableroski

    [Scripting Question] Get opponents first pokemon species

    I found a roundabout way searching in the PBS file: def pkm_trainer(type,name) pkm=0 list=File.new "\PBS\\trainers.txt" content=list.readlines list.close i=0 while i <=content.length-1 if content==type+"\n" && content[i+1]==name+"\n" pkm=content[i+3]...
  2. Pableroski

    [Scripting Question] Get opponents first pokemon species

    Hello, I need to know the first pokemon of an opponent BEFORE the battle. How could I do it? Thanks
  3. Pableroski

    Pokemon Through Time - RPGMAKER XP - ESSENTIALS 16.2

    *NOTE THIS IS A SPANISH FANGAME DEVELOPED IN SPANISH* Working with: Pokemon Essentials v16.2 - RPGMAKER XP Looking for: Betatesters. As many as I could find. Spanish is not necessary (in order to test maps and balance) but recommended. (Optional) Someone who could make some sprites for the...
  4. Pableroski

    Script: Improved "save game" for developers

    RPG MAKER XP - v16.2 - Not tested in other versions. More than once I've wanted to go to an specific moment of the game while I was developing it to see how the new things I was adding affected the ones I already had. Or to check a bug someone reported me. So I made this little script: NOTE...
  5. Pableroski

    [XSE] Scripting Tutorial

    i need help with this #dynamic 0x800000 #org @inicio lockall setvar 0x4067 0x1 special 0x113 applymovement 0x7F @entrada waitmovement 0x7F special 0x114 applymovement 0x7F @terremoto waitmovement 0x7F special 0x114 sound 0x6A fadescreen 0x3 hidesprite 0x3 fadescreen 0x2 movesprite 0x2 0xA 0x9...
  6. Pableroski

    [Script] I need help with this script

    #dynamic 0x800000 #org @inicio lockall setvar 0x4067 0x1 special 0x113 applymovement 0x7F @entrada waitmovement 0x7F special 0x114 applymovement 0x7F @terremoto waitmovement 0x7F special 0x114 sound 0x6A fadescreen 0x3 hidesprite 0x3 showsprite 0x2 fadescreen 0x2 releaseall end #org @entrada...
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