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Recent content by Panamanian

  1. P

    [Other] Problems with 'Dynamic Overworld Palette System'

    I’m experiencing this exact issue. Were you ever able to solve this @radicalradish ??
  2. P

    Expand number of overworlds

    Lunos, thanks for your response. So I implemented Ghoulash's system and was able to successfully make this work including the dynamic palletes. The only issue I have now is that the rain and fog palletes become all messed up (different colours) and the player character goes on top of the fog and...
  3. P

    Expand number of overworlds

    I'm having a lot of trouble adding this. First all the sprites turn to Brendan and then there's all sorts of glitches. The code also seems out of date. Is there an updated version of this somewhere?
  4. P

    Opinion on Story

    I like that missing brother plot. Sounds intriguing. The rest sounds like a generic hack tbh
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    Discussion of the Week: Are HMs important?

    I think the way to overcome the fact that the HM move is taking up a move slot, but still use it's benefit in overworld interaction is to: 1. Include a move deleter in every town 2. Include a move rememberer in every town I think this is a good solution.
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    Pokémon game making advice

    I feel like something that kills a lot of hacks is trying to use custom tiles. Tiles are so time-consuming and don't progress a hack to completion the way scripts and mapping do. I bet if people just used the default tiles, we would see a lot more hacks completed.
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    Survey: Should Fakemon Be Shared?

    I wouldn't take an artist's work without permission, but if someone used their art, used it in a fangame and credited the original owner, what is there to complain about?
  8. P

    Why we can't have fan game based on gen 5

    There's a gen 5 hack thats currently in development so be patient
  9. P

    What's a Good Size For a Fakedex?

    Its about how you use them and how memorable the fakemon are. Out of the 386 pokes in gen III. How many are really memorable and used alot? Probably about 50. I think 40 fakemon is good, provided they are used in the plot and are good designs. Give some of them a story like mewtwo or something
  10. P

    What's a Good Size For a Fakedex?

    It's not the number of fakemon IMO, it's how you use them and how memorable they are. Think of the 386 pokemon in gen III. How many of these are really memorable and stand out and people like? Probably only about 50. You only really need 40-50 good designs and it'll be great.
  11. P

    Pokemon Peeps Version

    The guy who made pokemon sweet spent A LOT of time and effort spriting all those unqiue pokesweets. Unless you realllly care about wanting to remake all the sprites, you're better off using the default sprites
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    [NOW RECRUITING!] Pokemon Emerald Continued... A Sequel to Emerald!!!

    The evil that returns sounds interesting. What is it? At least give us some details bro
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    [Other] Hello, I have some questions and would like some advice (general Emerald ROM hacking)

    I really like that story. I feel it has a lot of potential, because it reminds me of the ancient weapons in an anime called One Piece (Pluton, Poseidon, and Uranus). Each area that has the ancient weapon could have it's own backstory and unique city that hosts the weapon. I think you have...
  14. P

    Pokemon Black+ & White+

    Wow man, it looks amazing! You're really intent on hacking gen 5. I respect that and wish you the best. Keep us posted if you don't mind
  15. P

    FireRed hack: Pokémon FireRed: Rocket Edition (Completed)

    This hack has the best writing of any rom hack I have ever seen. Even better than adventures red, plot-wise. You're a very good writer and I love the intricate plot you've weaved from the canon, theories, and your own ideas. This feels like what the actual original storyline should've been...
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