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Yes.. and for some reason when I start a new game with this ROM those flags are already checked when they shouldn't be. That's my problem. He shouldn't be visible like that. I don't know what part of my ROM is setting these flags but it has to be something in the beginning, I just don't know...
I've been working on my own FR ROM hack for a while but at some point I did something that is making certain flags turn on at the start. Notably the ones that control the visibility of Oak's sprite before the player goes into the grass, and the lift key+silph scop overworld sprite being...
Probably a dumb question, but when I applied this to my game, it added a day night cycle where night is dark, is this intended or did I do something wrong?