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Recent content by Pedroeldelbar

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    [Solved][Pokeemerald-expansion v1.9.0] Multi battle crashes the game.

    I have found the issue, basically partner trainers are defined on battle_partner.h instead of trainers.h and the parties are stored on battle_partners.party.
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    [Solved][Pokeemerald-expansion v1.9.0] Multi battle crashes the game.

    Im trying to implement a multi battle but for some reason the partner trainer party doesn't display and when the battle starts the game just crashes with a "jump to invalid address" error message. This is the code i have for the multi battle: MauvilleCity_EventScript_WallyTagBattle...
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    [Solved][Pokeemerald-Expansion] How are tag battles implemented?

    If been looking around the code for a while and inside the README file it says that there is custom tag battle support but i cant find it anywhere.
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    [Solved][Pokeemerald] Weird crash when fighting against Petalburg Woods grunt.

    I tried pulling but it shows this message: "Aborting Index was not unstashed. Merge with strategy ort failed." along with this message "Your local changes to the following files would be overwritten by merge" with a list of files, most of them i didn´t even change lol. Also, do i have to update...
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    [Solved][Pokeemerald] Weird crash when fighting against Petalburg Woods grunt.

    Is there a way to update without deleting the changes i made? Im new to github so idk if updating will delete all mi progress.
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    [Solved][Pokeemerald] Weird crash when fighting against Petalburg Woods grunt.

    If someone runs into the same problem, i had an outdated version of pokeemerald expansion where the flag AI_FLAG_SMART_MON_CHOICES runs into an infinite loop. Version 1.8.3 solves it.
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    [Solved][Pokeemerald] Weird crash when fighting against Petalburg Woods grunt.

    After trying different pokemon it seems that it happens with all gen 1 mons and its not a trainer issue because it also gets stuck with a dewford gym trainer.
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    [Solved][Pokeemerald] Weird crash when fighting against Petalburg Woods grunt.

    For some reason if i use exeggcute against the petalburg woods grunt the game gets stuck before the fight menu. Im clueless of what can be causing this problem, i was changing things on slateport and i didnt change anything to exeggute or the Petalburg grunt.
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    Recomendations for making a Damage Calculator

    Im making a pokeemerald hack rom with hardcore difficulty and qol changes, i´d like to make a damage calculator but i have 0 idea about how to make it. Can someone give me some advice, please?
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    How can i make a macro to set an effect at the start of the battle (like trick room, gravity, terrains...)?

    Im trying to make a emerald romhack using pokeemerald expansion, and i want to make some battles have gimmicks. Setting weathers is fairly easy because you can just set it on the overworld, but i cant find a way to set other effects.
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