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My eyesight is garbage, but isn't the back sprite for Pheromosa in the shiny version exactly the same as in the non-shiny version, even down to palette? That'd probably be causing the issue.
Yep. Magearna only looks different as a shiny when it's in original-color mode. I believe that a palette change is the only difference between the two forms, as well.
For me, there's still a problem with the backsprite in the accepted sprite -- imo that hole is not the right shape. I can, if need be, go grab my phone and take a picture of Turtonator's chest-hole.
Though I could see the agreement that the tail takes up a bit too much space.
Yep. Palette swap and nothing more. It might be possible to do some coding to change this, but otherwise, you'd need the sprite to have two colors each (minus colors needed for shading) for the white and for the off-black in order to perfectly mimic how the palette changes in the shiny in...
I feel like the colors on the shiny are not the greatest (the edge color for the shell seems too light on the frontsprite). Could just be the fact that the background color is, uh, "unique."
I think someone else mentioned a similar issue, who ended up there by applying the "main" patch (i.e. the one you apply to a fresh ROM) to a ROM that was patched with 1.4a. Make sure you applied the update patch in the folder marked "1.4a Update" from your 1.5 zip, not just the patch that was in...
Fair enough. Never mind those, then, since they'd only ever show up by chance.
Anyway, checking my list of what I have in Dream Balls, I can get you any of the following:
Sandshrew
Zubat
Mankey
Machop
Ponyta
Slowpoke
Doduo
Seel
Drowzee
Lickitung
Mr. Mime
Spinarak
Hoppip
Yanma
Murkrow
Sneasel...
I can easily get you a Dream Ball Mawile and Murkrow if you are interested in those (and probably a few others that aren't on your list, but I'd have to look), but if you're only trading for other rare balls, I'd have to check and see what I want/am interested in (basically, it would mostly be...
Thanks for posting the bug fix. Hopefully there's some fairly similar easy fix for Sand Rush and the weather abilities (i.e. the ones that are pretty much game-breaking), but it doesn't seem like anyone knows yet.
Speaking of Version 1.5: Which new balls are going to be added? Just the gen IV...
So there's one little dumb feature that I don't think I've seen that this has that I really miss from at least one other editor and would love to have back in this -- and that is the ability to change Pokedex numbers of 'mons. Did I just gloss over this? If it's not in the editor, are there...