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Recent content by Phipsl9

  1. Phipsl9

    Pokémon Broken Spirits - Looking for help!

    That's amazing, thank you so much! I think it's easier to discuss everything on discord, so let's continue there.
  2. Phipsl9

    Pokémon Broken Spirits - Looking for help!

    Bump! I'm still looking for people willing to join my project!
  3. Phipsl9

    Pokémon Broken Spirits - Looking for help!

    Yeah at this point I'm like 99.9% sure there will be compatibility issues. But anyways, thanks for your interest :)
  4. Phipsl9

    Pokémon Broken Spirits - Looking for help!

    I honestly don't know. It depends on the features I'm going to add and other stuff. I guess in that case you might wanna wait for future updates.
  5. Phipsl9

    [Released] Pokémon Broken Spirits v1.2 (Updated on 6.9.24)

    Thank you! All I know is that there is joiplay if you wanna play on your phone
  6. Phipsl9

    [Released] Pokémon Broken Spirits v1.2 (Updated on 6.9.24)

    I don't think I know what you mean. What is delta?
  7. Phipsl9

    [Released] Pokémon Broken Spirits v1.2 (Updated on 6.9.24)

    Pokémon Broken Spirits is a gen 3-styled fangame made in RPG Maker XP with Pokémon Essentials v20.1 which follows the protagonist in a character-driven story through a fleshed out alternate Pokémon world. Instead of chasing gyms, the player's journey more closely resembles that of traditional...
  8. Phipsl9

    Pokémon Broken Spirits - Looking for help!

    Thank you :) The demo takes about 10-15 h to finish, 5 h if you use the speed up key all the time. The maximum level is 20.
  9. Phipsl9

    Pokémon Broken Spirits - Looking for help!

    Pokémon Broken Spirits is a Gen 3-styled fangame made in RPG Maker XP with Pokémon Essentials which follows the protagonist in a character-driven story through a fleshed out alternate Pokémon world. Instead of chasing gyms, the player's journey more closely resembles that of traditional RPGs...
  10. Phipsl9

    [Question] Checking Event coordinates with scripts

    Hello! In Essentials v20.1 I want, by clicking on event #1, to check event #2's x-coordinate and compare it to the player's, same for the y-coordinate. I want something to happen when one of the coordinates matches with the player's using conditional branches. So I thought I could use something...
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