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Thank you for pointing me in the right direction! I changed the code that referenced the older variable and successfully compiled the ROM with the intended effect of the IVs and EVs displaying on particular button presses, with the Nature colors only showing up when viewing the Pokemon's actual...
Hello all. I've been trying to take another crack at making a ROM hack using the pokeemerald-expansion as a base, but I've run into an issue that I haven't seen before. I've been trying to add in some code in order to allow the player to check a Pokemon's IVs and EVs on the stat summary screen...
While I do appreciate the input, this does remind me of how I should probably include code whenever I have a coding question. I've attached a screenshot of the code for how the in-game Seedot and Plusle available for trade are coded. It's the same in Pokeemerald and in Expansion. As you can see...
Hello all, first time poster here. Been a fan of Pokémon ROM hacks for a while now, and have recently started working on one of my own using the pokeemerald-expansion project as a base. I was looking to see if I could change the in-game trades as I think the ones in base Emerald are a bit...