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Recent content by Prof_Oatfield

  1. Prof_Oatfield

    Pokémon Spinoff: Pokemon TCG: Neo (Final release)

    Congratulations on the final release! It's great to see the final product!
  2. Prof_Oatfield

    Pokémon Spinoff: Pokemon Trading Card Game: DX

    Hi, Cataclyptic! I just wanted to say that I've been playing this hack for a while now, and I have been enjoying it a lot! I wanted to do my own thing, but decided that I should try out other hacks before, and I do not regret this decision. I would probably do some things slightly differently...
  3. Prof_Oatfield

    Crystal hack: Pokémon Salt Crystal (version 1.0)

    Sorry about that, it was a bug, indeed! I will be uploading a new version shortly, which will fix the breeding issue, enable renaming of traded Pokémon, and make traded Pokémon behave just like normal ones (no boosts).
  4. Prof_Oatfield

    Crystal hack: Pokémon Salt Crystal (version 1.0)

    Hey! Sorry for the huge delay, but with today's update, egg moves have been restored and updated!
  5. Prof_Oatfield

    Crystal hack: Pokémon Salt Crystal (version 1.0)

    Fixed and released! Still working on those eggs, it's not forgotten. :)
  6. Prof_Oatfield

    Crystal hack: Pokémon Salt Crystal (version 1.0)

    I bet it was Firebreather Kai, right? I just noticed that guy was missing the terminator for its party data, meaning the game would just keep reading into the next trainer, Juggler IRWIN. In this case, the letter "I" translated to level 136, the letter "R" to a Zapdos (number 145), with a...
  7. Prof_Oatfield

    Crystal hack: Pokémon Salt Crystal (version 1.0)

    If you're still using the same version, it's possible that the data offset introduced by the previous bug is affecting other trainers. Just to be sure, though, I'll double check other trainer parties.
  8. Prof_Oatfield

    Crystal hack: Pokémon Salt Crystal (version 1.0)

    I wasn't sure what to do with breeding at the beginning, because I was thinking about too many changes to the current systems, and figured people probably wouldn't be breeding too much. I'll restore the egg moves and update the roster to be on par with current Pokémon. I will let you know when...
  9. Prof_Oatfield

    Crystal hack: Pokémon Salt Crystal (version 1.0)

    I am still working on data documents to share! Meanwhile, feel free to browse the game's code to look for information that you need. Hopefully it is understandable; let me know if you need help. Level-up moves and evolutions Johto grass encounters TM/HM compatibility (pick the Pokémon you...
  10. Prof_Oatfield

    Crystal hack: Pokémon Salt Crystal (version 1.0)

    Not intended! I have found and fixed the bug. Updated the UPS patch as well. Thanks for reporting!
  11. Prof_Oatfield

    Crystal hack: Pokémon Salt Crystal (version 1.0)

    Hello all, I have been working on a ROM hack of Pokémon Crystal that mostly focuses on changes to the original battle mechanics. I have mentioned this hack here and in other media by the codename Crystal 50. Main Features Battle Known bugs from the original Crystal version have been fixed...
  12. Prof_Oatfield

    Crystal hack: Pokémon Crystal 50 (Prototype, name not final)

    Hi, everyone! I would like to share Pokémon Crystal50 (name not final, suggestions are welcome), a gen. 2 ROM hack I am working on. It is still in its early stages, but receiving feedback early in development is always good, so here it goes. Note: there is no playable attachment for now, but I...
  13. Prof_Oatfield

    I Want a 2nd Opinion

    Well, you should probbaly share something here, otherwise there is not much to talk about in this thread. :)
  14. Prof_Oatfield

    Play Discussions: Multiplayer and Rom-hacks?

    We are talking strictly about ROM hacks, and not fan games also, right? I am a competent programmer and I think I would enjoy this kind of challenge, but I do not have experience with GBC/GBA network as of yet. Though I would be willing to learn, but only if there is someone else involved. This...
  15. Prof_Oatfield

    Play Discussions: Multiplayer and Rom-hacks?

    I think that I got the gist of your question, but, just to be sure: what kind of co-op do you have in mind (ideally)? Something like two linked emulators battling against the same NPC in a double battle? I only have experience in hacking Crystal, and I have never touched the link-related code...
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