Recent content by raffy43

  1. raffy43

    [Developing] Pokèmon astro

    Spoiler: [/SPOILER]
  2. raffy43

    [Developing] Pokèmon astro

    UPDATE 23.09.2016
  3. raffy43

    [Developing] Pokèmon astro

    UPDATE 06.09.2016
  4. raffy43

    [Developing] Pokèmon astro

    UPDATE 29.08.2016
  5. raffy43

    [Developing] Pokèmon astro

    UPDATE 26.08.2016
  6. raffy43

    [Developing] Pokèmon astro

    UPDATE 24.08.2016 - region description
  7. raffy43

    [Developing] Pokèmon astro

    UPDATE 21.08.2016
  8. raffy43

    [Developing] Pokèmon astro

    It currently does not have an exact date , approximately in year 2017
  9. raffy43

    [Developing] Pokèmon astro

    I apologize for my absence , to family problems I have not had time to work on the project but these days I went back to work :)
  10. raffy43

    [Developing] Pokèmon astro

    UPDATE 24.03.2016 Obscure Mewtwo: Peculiar movement
  11. raffy43

    [Developing] Pokèmon astro

    UPDATE 13.03.2016 Pokemon Ranger: During your trip you will meet some Pokemons ranger that will show you the power of their Styler. Around for the region you can find three types of loot: pokeball: common loot megaball: uncommon loot ultraball: rare loot
  12. raffy43

    [Developing] Pokèmon astro

    UPDATE 08.03.2016 Pokemegazine: During your adventure you will meet a young journalist that directs a small purchasable magazine in the stands of the pokemon center; Who knows if you won't be really you to appear in one of the exits.
  13. raffy43

    [Developing] Pokèmon astro

    Thanks
  14. raffy43

    [Developing] Pokèmon astro

    Thanks for the suggestions I will keep in mind of it As I have already told the thread the game he will previously be released in Italian and subsequently in English; Thank you ;)
  15. raffy43

    [Developing] Pokèmon astro

    === introduction === Hi to everybody! This is my first project; I have begun alone this project and I will release the download when it will respect all of my player expectations, during the development I try to personify the future players to have a fluid gameplay, constant and height of...
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