Recent content by Raiyanetohanoku

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    ROM Hacking, Patches, and the legal consequences

    Nintendo issues on making fan game. Hello! I am working on a fan made Pokemon game using RPG maker XP and some people telling me that it will be against nintendo's copyright issues and they might shut it down just like they did to Pokemon Uranium and Pokemon Prism. I am working on a game using...
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    'Unexpected file format' and 'Failed to load actor data'

    My PC crashed suddenly while I was working on my game and then when I opened the project later on, there was an error sign 'Unexpected file format'. So I searched in google and found a solution where it was told to create a new project and replace all files with the current game files. I did it...
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    [Scripting Question] HUD bar overlap

    What went wrong then :(
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    Erase trainer events

    Figured it out. Thanks for the help.
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    Erase trainer events

    I want to make an event where if a switch is on, all the trainer events from that map will be deleted. How can I do that? plz help.
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    [Scripting Question] HUD bar overlap

    It did? Well, then, what might be the problem? O.o
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    Changing the metadata in event

    Hello, is there any way that I can change the metadata of a specific map through an event encounter? Just like the dark gym is lightened in the Dewford town gym in Ruby Sapphire Emerald?
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    [Scripting Question] HUD bar overlap

    Tried, but no luck, no change... :(
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    [Scripting Question] HUD bar overlap

    I have used the simple hud (fixed) bar script from the Pokemon Essentials wikia page. When I go from one connected map to another, the map overlaps the HUD bar. The screenshot is given at the bottom. Here's the full script...
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    [Question] Any Unity3d Pokemon scripts to use?

    Making Pokemon games in Unity3d Hello there, if there is someone who could point me in the right direction for making Pokemon (3ds style) games in Unity3d... Or if it's possible to make them with any other 3d game engines??For PC..
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    [Scripting Question] Foe Party balls staying in battle

    OK I've managed to keep it throughout the battle but they don't update after every round(which means after a pokemon is knocked out, the ball sprites won't change). Is there a way to do that?
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    Mega ring script error

    You don't need to do that now. Now it is easier to just add a key item with the internal name MEGARING and giving it to the player....
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    [Scripting Question] Foe Party balls staying in battle

    Hello, I want to make the opponent trainer's party balls stay throughout the battle. Which part of the script should I change for that? I have tried a lot but couldn't find the right place to stop it sliding off screen..
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    Playing movie during mega evolution animation

    Ok thanks for the suggestion :)
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    Gen 6 Exp Share

    OK. So I've tried to create a new item using the editor and when I'm done, this error shows up Exception: TypeError Message: cannot convert Regexp into Integer Compiler:387:in `[]' Compiler:387:in `csvquote' Editor:464:in `pbSaveItems' Editor:453:in `each' Editor:453:in `pbSaveItems'...
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