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Recent content by Rasen

  1. R

    Want a taken username? Check here

    Old username: Rasenshurikenbum New username: Rasen Old username is too long.
  2. R

    Tool: GoGoJJTech's Palette Converter

    I haven't received any message from you so that's not fair from your side... But anyways let's go to the point. I'm surprised because APE format is very easy to understand. I can't provide you with the source code because I formatted the HDD and forgot to copy the files. Here's the algorithm...
  3. R

    Tool: The Ultimate Palette Converter

    I fixed the link and uploaded the tool to dropbox (no dead links anymore).
  4. R

    Give pokemon script with CUSTOM MOVES!!!

    (...) givepokemon "blablablah" (parametres) callasm YOUROFFSET+1 (ex. your ASM is 0x80000, so type 0x800001) (...) That's all.
  5. R

    Expanding Pokedex Entries for RUBY

    Yeah, advice from me too: better listen to Jambo because he knows what is he doing. Judging by your nickname you are a Pole, so if you want to talk about this in your primary language just pm me. I think it is forbidden to use other language than english here :)
  6. R

    Give pokemon script with CUSTOM MOVES!!!

    Oh, I haven't known about this :)
  7. R

    Give pokemon script with CUSTOM MOVES!!!

    Yes, only the adresses for variables are different but they work the same way :)
  8. R

    Give pokemon script with CUSTOM MOVES!!!

    Hello everyone! I haven't seen any tutorial for this so I decided to make a one. In this tutorial you will learn how to give a pokemon with custom moves! (To be honest, the routine changes the moveset of the last pokemon in your party, so it also works when you receive a pokemon because it will...
  9. R

    Inserting Battle Backgrounds

    I have a problem with Ruby. I made a grass background and a tilemap with 0x2 and 0x3 palette but it seems that it doesn't matter which palette I use. I made half of the background palette 0x2 and the other half 0x3. And when i changed the color in 0x2 palette it also changed the 0x3 palette. Any...
  10. R

    Tool: Advanced Song: GBA Music Editor [Alpha 0.5] ~ Open-Source

    I think you should also add an option for looping the song. For example you can do a checkbox with "loop" and below you put the range (from: , to: ). That would be awesome!
  11. R

    Tool: Tilemap Creator

    This area draw option is just AWESOME! Thanks a lot for this really nice option :D I think you should also add an option for changing the order of tileset blocks (for example you click the right mouse button on the tileset block and you can drag it to the place you want (for example to the...
  12. R

    Tool: Tilemap Creator

    I mean sth like this:
  13. R

    Tool: Tilemap Creator

    I think you can add in future language files in *.ini so we can edit them and make for our language. And will be "selecting area" palette option added as well? :)
  14. R

    Tool: G3T - Gen 3 Tools

    I'll suggest making a tool for creating new moves and adding new effects (https://www.pokecommunity.com/threads/263479, https://www.pokecommunity.com/threads/290135)
  15. R

    Tool: Tilemap Creator

    I mentioned about this before but I'll say this once more: you could add a select area option for editing palettes (similar to NTME option but in your editor you change only the selected area to the palette you choose)
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