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You are absolutely right, the best way to diversify the monsters you encounter in each route is to replace duplicates. I went back to my code and made that change, rather than adding new encounter slots. I appreciate you sharing your knowledge.
I agree, I should have provided the actual code. I apologize.
I did find the solution, and I thank you for keeping me focused on the src/data/wild_encounters.json file.
The solution was to increase the amount of possible encounters for land_mons.
I increased the amount in these two files...
*with gravitas*
Greetings all,
I am currently stuck on an issue that led me to this site. Prior to this, I had no idea this site existed. I wish I had.
Anyway, this is from my distro when I try to compile the game:
yada/yada/yada/decomps/pokefirered$ make
tools/jsonproc/jsonproc...