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Recent content by RenegadePrime

  1. R

    Pokémon Acanthite – The GSC Prequel

    aKaDeMiKs, there is already a script that allows for reflections in water. Shouldn't be too hard for Fangking to implement it.
  2. R

    Pokémon R/S/E: Legends

    I look at this fangame and simply say "I like, I like!" That may be due to the obvious Megaman Battle Network-style overworld in the new Pokémon setting, but I'm not quite sure. Keep going with this!
  3. R

    Help and Request Thread

    Holy s***... that is **** good.
  4. R

    Help and Request Thread

    I've got a fairly large request... since they're kind-of hard for me to pull off (stupid World Maps!!!)... If someone could take some time and design some Advanced Generation-style Maps (think like Town Map) for Johto and the Whirl Islands, I would seriously appreciate it.
  5. R

    Pok?mon ThunderYellow

    Hey, anyone have the resources I posted here from a while back? I'm on a new system and can't find them anywhere (doubt they're even on here anymore).
  6. R

    Pok?mon ThunderYellow

    Sorry for the absence, guys, but I'm finally able to begin work on this again! I'll have all the story stuff posted again soon. But if anyone's got the resources that I posted here a while ago (about 2 months back), post 'em in here again, please! I need 'em bad!
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    Pok?mon ThunderYellow

    Hey, the box art's for kicks. I'd have made a GBA box, but the one template I found for Photoshop was a broken link x.x;; But yeah. Once it's made, and if it's made well enough, I'll go to Nintendo and see if I can obtain permission to develop an adaptation of it for Gamecube. Mainly 'cause...
  8. R

    Pok?mon ThunderYellow

    1) Hey, it's no hack! This is the Game Development forum! Take your h4xx0r talk somewhere else! 2) Yeah, lost my original project. But hey, it'll be back. I'll be taking at least two months of forced vacation, though, due to Navy Basic Training - which starts this Wednesday for me. Wish me...
  9. R

    Pok?mon ThunderYellow

    1) Duh! I forgot! He'll be there! 2) Possibly. If I can implement them after I put in the base areas, then yeah. 3) Going to go with the Pok?mon League instead of the Elite Four. They're pretty much overdone anyway.
  10. R

    Pok?mon ThunderYellow

    Too good to be finished?!?! What do you mean by that? lol! Yeah, it'll take a while to complete. As it stands right now, I lose at least two months I could spend on working on this game, due to my shipping out to Navy basic training on this coming Tuesday. Rest assured, by then I will have...
  11. R

    Pok?mon ThunderYellow

    Yeah, they'll play such a role. I mean, if I'm going to have Jesse & James constantly challenging you after you go to leave each city and major landmark, I kind-of have to! Brock gets you access to rough tidbits of information about top trainers and Gym Leaders, as well as tips for caring for...
  12. R

    Pok?mon ThunderYellow

    -kicks his computer- Stupid Windows. I've lost my project. The resource files are intact, though. So it will live to see another day!
  13. R

    Pok?mon ThunderYellow

    Sorry to disappoint, but it wouldn't be a true Pok?mon game without the ability to catch any Pok?mon. It'd make everything dull and predictable.
  14. R

    Pok?mon ThunderYellow

    I'm hoping I can put some of the places from the anime in. That's why I plan to include the (inhabited) Whirl Islands and the Orange Islands.
  15. R

    Pok?mon ThunderYellow

    Nope, sticking with the current 386. Oh, most of the Legendaries won't be so Legendary. For Pok?mon such as Lugia and the original three Legendary Birds, they'll be knocked down to "really freakin' rare" status.
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