Recent content by Reygok

  1. R

    Help Thread: Quick Questions & Answers

    Hi :) I ran into something weird when I wanted to change the music on my maps. Although I'm using a US FireRed, the music names are all in french, and also completely wrong. For example, on route 3 it reads: "Chutes météores" which is fench for the meteor falls in hoenn. But in-game, it is in...
  2. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Hello, I have e small problem regarding tiles. They are all default, I did not mess around with tile editing yet, I'm not a very good painter :P I changed the weather in one of my maps to "Sunny with clouds in water". It does what it says, there are clouds in the water. BUT these clouds are...
  3. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Hm, well that sucks. But thanks again, kid ^^
  4. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Well, I made my first trainer, and I appearantly failed hard. The battle only works when I interact directly with the trainer, but when I walk in front of him, the script activates before I even cross his lign of sight, and it gets all glitchy. the same happens when I speak to him, and defeat...
  5. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Then, one move takes more than 2 bytes, because starting at the offset where I inserted my moveset, there are 38 used bytes, and I set 11 moves. Well, I'll try again. Okay, now it works. Thanks dudes.
  6. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    And how much is "two bytes"? I tried what you sad, kid, but then I seem to add two glitched moves by myself.
  7. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Well, in fact I did open it with YAPE, too, to see if there was e difference, and no, there isn't. In YAPE, there are the same random "moves" after the 11 I set. So I'll just search a new free Offset? Perhaps smaller than 1000 bytes? Because if, with 11 moves, there is still space for like 200...
  8. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I used the Pokémon Editor in 0xRH's Pokémon Game Editor to add new attacks to a Pokémon I created and put in the Slot after Celebi. I took a 1000 byte big free offset, and added 11 new moves. In-game, it worked fine, my pokémon learned what I hat intended. But yesterday, after a few days of...
  9. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I don't know a thing about worldmaps, sorry :P But my question is: Is there a way to remove the colours for different genders in Firered? I don't want all men to speak in blue and women to speak in red by default.. Thanks in advance :) Reygok
  10. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Hi, I still have problems with flags... I know many people asked this before, mee too, but everybody gives different answers, but in whatever range I try, there are always flasgs that simply don't work. Is this inevitable, or IS there acturally a range of, lets say, 300-400 flags that are 100%...
  11. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Hi again, I'd like to know how many full size maps fit in FireRed? I plan on creating 3 seperate Islands, with 5-6 Cities each and over 50 Routes. Is this possible? If not, is there a possibility to increase the size of the Rom? Thanks for all answers :)
  12. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Google is my friend :D Like you said, in FR/LG, Pokémon after 151 don't evolve. The solution is quite obvious, now that I think of it... It's called National Dex! I simply put "special 0x16F" (which activates the national dex) in the script where Oak gives you the pokédex, so you receive the...
  13. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Oh well, that sucks. But in the original game, pokémon after 151 evolve normally, so where's the problem? Anyway, I'll search around a bit on this, thanks :)
  14. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    And here we go again :P I created 2 new Pokémon, with movesets, stats and everything else needed. In P.E. I configured the evolution (Level 6, for testing purposes). My Basic Form reaches Level 6, the Evolution starts.... but aborts the exact moment I aborts normally when you press B. However...
  15. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Huge thanks to you kid, I tried around a bit myself, but it did not work, now I have new attacks :D
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