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Recent content by Rinkoou

  1. Rinkoou

    [Scripting Question] Need help with diagonal movement

    I'm using Pia Carrot's diagonal movement script (https://www.pokecommunity.com/showthread.php?t=304198) and the graphics for diagonal walking doesn't appear. I've just copied and pasted the player sprite and added "_quarter" to it like it's supposed to be. Didn't want to revive a dead thread so...
  2. Rinkoou

    Anyway to remove Pokémon disappearing once throwing a ball?

    Anyway to remove Pok?mon disappearing once throwing a ball? Normally when you throw a Pok?ball in Pok?mon, the Pok?mon "disappears" into the ball. Is there any way to keep the sprite there? I'm using EBS so it may be a bit different.
  3. Rinkoou

    Events only move when you move?

    Is there a variable or something to check for stepcount?
  4. Rinkoou

    Events only move when you move?

    I'm working on a PMD fangame and I was wondering if it was possible to make events on a certain map only move when the player moves. I would really appreciate any help!
  5. Rinkoou

    removing windowskins in option menu

    It's right in the Options script. # These are the different options in the game. To add an option, define a # setter and a getter for that option. To delete an option, comment it out # or delete it. The game's options may be placed in any order.
  6. Rinkoou

    Need help on a tunnel

    If you want to make a tunnel like effect, you can do one of the following: 1) If you want the character able to go above the tunnel as well as below, you can make a copy of those tiles and add the bridge terrain tag to them. (More info here: http://pokemonessentials.wikia.com/wiki/Bridges) 2)...
  7. Rinkoou

    [Scripting Question] Renaming Pokemon in Party screen help

    Like I said, I just put the code in a new script section above Main. The code is: module PokemonRename def pbPokemonRenameCommand commands.add("main","rename",_INTL("Rename")) return commands end def pbPokemonRenameAction(command,pkmn,pkmnid,heldpoke=nil) case command...
  8. Rinkoou

    [Scripting Question] Renaming Pokemon in Party screen help

    Well, now the game doesn't crash right off the bat, but the renaming won't work either. Oh well.
  9. Rinkoou

    [Scripting Question] Renaming Pokemon in Party screen help

    Oh hey. I just put it in its own script above Main. When I try starting up the game, it just tells me that theres a stynax error on the last line.
  10. Rinkoou

    [Scripting Question] Renaming Pokemon in Party screen help

    Hello! I've been trying to add a feature which I've been wanting for a while, which is renaming your Pokemon within the party screen. Using Ego13's PokeID script as a base, I've made this abomination: module PokemonRename def pbPokemonRenameCommand...
  11. Rinkoou

    Script: [Essentials v17] Following Pokemon v 1.4.1

    Maltodextrina, just add a sprite for the Pokemon with their internal ID to give them a sprite.
  12. Rinkoou

    Trying to do old text bubbles

    Heres how current styles look like:
  13. Rinkoou

    Trying to do old text bubbles

    What I mean is that the variation shown in the picture is different from the current styles (Current styles are BW-Styled arrows and a text bubble) and I don't know how to code the old style (The picture) in. I know how to use the script, but thanks.
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