Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
i've noticed that the partner trainer works no more in version 1.6... the partner will follow you correctly, but will not partecipate in battles and randomly disappears!!
Hello there! soon i will add an update with 50 animations and an optional file with my animations data file, in order to let you install the pack without issues or without installing every single animation every time.
please let me know if everything is OK and stay tuned!
UPDATE 3.0 ONLINE
Thank you everyone!
Yes, i foud that the animation sheet for watergun has the wrong name... In the next version everything will be fixed, for now simply edit my watergun and make it use "mixed" file!
In the next update i will create some new versions of my animations and many new ones ;)
If you...
Hello! This is the first time i post something here, i want to share with you my own battle animation pack i've created!
It includes fresh new animations (i made them on my own style, some of them are not similar to the original pokemon versions) and edited original ones, like Watergun.
the...
Make wild Pokémon stronger on maps with higher ID numbers
Hello! i've edited an original essentials script with a simple equation that calculates the level of all the WILD pokemon found!
just remove this part in PField_EncounterModifiers:
Events.onWildPokemonCreate+=proc {|sender,e|...
thanks for the script! i've created this version:
module LevelBalance
Switch = 81 # The switch used to activate/deactivate the level balancing
end
class PokeBattle_Pokemon
alias balanced_level_init initialize
def initialize(species,level,player=nil,withMoves=true)
if...