• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Recent content by RomanFlare

  1. R

    [Other Question] Reapplying weather at end of round

    Nevermind, it should be next if weather == :Hail, this is what I get for copying another ability and not actively thinking through it from the beginning.
  2. R

    [Other Question] Reapplying weather at end of round

    Trying to create a better Snow Warning ability that applies Hail at the end of the round if it isn't active. I copied the trigger of Ice Body and the ability of Snow Warning, but it just does absolutely nothing in game. I use Sunny Day to change to Sun to test it. Here's the code...
  3. R

    [Question] Passing contests stats down via breeding

    So this is what I got working in the end, in case anyone wants to replicate it later. # Inheriting contest Values cvspassed = 2 statspassed = [] num = 0 egg.cool = father.cool and statspassed.push(0) and num +=1 if father.hasItem?(:REDSCARF) egg.beauty = father.beauty and...
  4. R

    [Question] Passing contests stats down via breeding

    I'm still super new to Ruby (I know python kinda well) and I'd like to set it up so breeding passes down contest stats like IVs and I'm unsure of what all I need to address. I would love some directions on anything I might need to change to make sure this works. Specifically, what parts of the...
  5. R

    Help Thread: Quick Questions & Answers

    Quoting to ask again. Didn't see an answer and thought it might've been overlooked. Edit: Or better yet, can anyone direct me to a tutorial to edit the status screens? I've seen hacks with them changed, but I can't find anything on it when searching.
  6. R

    Tool: Advanced Item Editor [A.I.E.]

    I get an error when I try to insert a generic mega stone image into my ROM using your program. "The entry at position 53 could not be saved! Check entry 53 for validity! Offset of item: 0xF83DB944" However, all I did was insert the image, palette, and repoint both using the tool. I've attached...
  7. R

    Help Thread: Quick Questions & Answers

    So we're thinking comparefarbytetobyte 0x03005542 0x10 if 0x2 @night comparefarbytetobyte 0x3005542 0x06 if 0x0 @night goto @day would work? That should trigger it before 6am and after 6pm, right? Edit: My apologizes, I thought I had posted this in the scripting help thread. My fault. I'll...
  8. R

    Help Thread: Quick Questions & Answers

    Is it possible with standard scripting to check a value in the memory and run a script if it's less than, greater than, etc. to a set? I have a DNS installed and know where to find the byte where the hour is stored. I was thinking about having an OW battle where it only happens at Night, like...
  9. R

    Code: Mega Evolutions and Primal Reversion

    My apologies if I missed an earlier explanation in the thread. If I repoint the evolution type table to add more evolutions, what would be the address I point to for the mega evolutions? Edit: Okay, so it works out of the box even if you repoint the evolution type table! It wasn't working for...
  10. R

    Help Thread: Quick Questions & Answers

    Does anyone know the palette location for the Status Screen at 0xE9A460 in FireRed?
Back
Top