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It's 2023, please stop recommending UNlzGBA and Advance Series, they are volatile and such a pain to work with which is exactly where you problems start.
The only binary hacking tool anyone needs now is HexManiacAdvance. It literally handles *everything* except music. And it won't randomly...
wtf kinda elite programmer-brain opinion is that 😂😂😂😂
"not everyone is rom hacking material"
"stay away if they can't offer or do anything worthwhile"
"we don't need bloat, we need dedication, passion, etc"
No we don't big brain. No one has to be doing this for your reasons. It's so weird how...
Simply don't, YAPE is an outdated tool that gives Binary a bad name. HexManiacAdvance is what you'd use nowadays to do everything YAPE can do but without breaking your rom:
https://github.com/haven1433/HexManiacAdvance/releases/
So many decomp hackers still ignoring the main point 😂
Decomp just existing isn't enough. People don't use binary just because it exists, or because it was "once" popular. They don't use its updates just because they happen to exist. Guess what, HexManiacAdvance is a million times more user...
Then why are you decomp hacking instead of using rpg maker and making fangames 😏
No point innovating decomp when there are no limitations at all in Essentials.
"Wow why would you solve it when there is no need to" is such a lazy attitude said by people who never make anything useful themselves
Oof.
I uninstalled and ran the installer again, making sure gba was ticked, with any anti virus software turned off, and still no Devkitarm folder appears under devkitpro.
I looked at older versions of the devkit installer (2.2.1) which do have a seperate tickbox for the devkitarm toolchain, and...
I thought so. There are always references to devkitarm but I definitely don't have it. I'm now fairly certain that's what I'm missing.
However, there was no such selection in the installer. I understand devkitarm is one of the devkitpro toolchains, but the only selections I had to make during...
I did indeed install devkitPro in its default directory (C:\devkitPro)
I uninstalled and restarted the process from both devkit and cygwin installers and followed your video tutorial from a year ago and still get the exact same error
I can't help but feel something is missing from my devkitpro...
If you mean:
export DEVKITPRO=/cygdrive/c/devkitPro
echo export DEVKITPRO=$DEVKITPRO >> ~/.bashrc
export DEVKITARM=$DEVKITPRO/devkitARM
echo export DEVKITARM=$DEVKITARM >> ~/.bashrc
Then unfortunately I did run those commands before build.sh. Although, I also don't know if they did anything...
I'm using Cygwin. The installation of Devkitpro was fairly automated, so I'm not sure what could have gone wrong there. INSTALL.md at pokefirered just links to an installer and says it'll handle the rest
I've been trying to install pokefirered but come across this error at sh build.sh
-snip-
for name in _udivsi3 _divsi3 _umodsi3 _modsi3 _dvmd_tls _call_via_rX; \
do \
echo ${name}; \
cc -E -undef -nostdinc -DL${name} -x assembler-with-cpp -o ${name}.s lib1thumb
.asm; \
bash -c 'echo -e...