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Thanks. I already got what happened. Since I reduced the number of pockets in the bag, it was checking items.txt and giving me that error, since some of the items there were on bags that did not exist anymore. I thought it only checked once said item was received or used.
Hey!
So, my project started to crash whenever I try to start a Wild Battle. Those are the logs:
I did change some lines in both PItem_Bag and Settings, but I just can't see what's making it crash... What should I do?
Of course, you can see the scripts here:
PItem_Bag
Settings:
Thanks!
Hey all!
So, I'm working in a project and would love to use that oldschool-styled party menu, just like it was in RBYGSC. So all of the party would be shown in a list format, instead of the 2x3 one.
It went just fine and I was able to reposition all of the info I need... Except for one: the HP...