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Recent content by shinyabsol1

  1. shinyabsol1

    lol no. Just not been very active on here lately.

    lol no. Just not been very active on here lately.
  2. shinyabsol1

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I'm not sure it works that way... But regardless, the value is 00 at that location after a repel is used. Any other ideas?
  3. shinyabsol1

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Sorry, I forgot to specify that I have NOT messed with those variables (actually, is there more than one? The only one that I am aware of is 0x4020). So unless I've forgotten something that I did, that's not the problem...
  4. shinyabsol1

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I have a strange problem. Repel no longer works correctly on my ROM (BPRE). Instead of wearing off after after 100, 200, or 250 steps (depending on the kind of repel), they all wear off after only 20 steps. I can't think of anything that I might have done to affect this. Darthatron's B/W...
  5. shinyabsol1

    Progress has been very limited. I haven't worked on it much over the past three or so months (I...

    Progress has been very limited. I haven't worked on it much over the past three or so months (I needed a break, had other things to do, etc...). The project isn't dead, though. I will hopefully have the time to start working on it again soon!
  6. shinyabsol1

    FireRed hack: Pokemon Jasper Version

    Thanks. Thanks! I like the orange, so it will stay :) Thanks for the feedback, guys. I will try darkening the background yellow color. Although part of the reason you might find the text difficult to read is because for some reason the images appear "squished" in the thread. If you...
  7. shinyabsol1

    FireRed hack: Pokemon Jasper Version

    Update! Titlescreen One more battle background A couple of examples of new moves and animations. Part of a total of 45 that I have inserted right now. Credits for the effects/animations go to contibuters to the 4th&5th Gen. Move Resources thread: Hopefully I will be able to update...
  8. shinyabsol1

    [Fire Red]: Extending The Number Of Safe Flags And Variables

    Question: Does the Save Block patch work when applied to a hack that is already in progress? I tested it and it doesn't seem to cause any problems, but you never know. Regardless, I'm still having problems getting the Variable hack to work even on a clean FR rom. I've tried in numerous times...
  9. shinyabsol1

    FireRed hack: Pokemon Jasper Version

    Thanks man! Thanks. As for the grass, I know what you mean. I'm not wild about it either. But I haven't been able to find one that fits better with the palette or that I like better, so for now it will stay.
  10. shinyabsol1

    FireRed hack: Pokemon Jasper Version

    Hey guys. It's been a while since I posted anything new in this thread, so I'm going to provide a little update today :) First off, I haven't had a huge amount of time to work on this over the past couple of months, so progress has been rather slow. Hopefully I will have more time to work on...
  11. shinyabsol1

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Ah! I knew there was a way to do it, but I couldn't remember. I'll give it a try. Thanks! :)
  12. shinyabsol1

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Is there any way to check what direction the hero is facing from a script?
  13. shinyabsol1

    FireRed hack: Pokemon Jasper Version

    Thanks! I'm almost always tweaking the colors a bit, so I might mess with the grass a bit more. Thanks, I've worked hard on getting all these features to work. I have some more ideas for features that I'm working on as well! Thank you! Thanks :) I see what you mean about about the...
  14. shinyabsol1

    FireRed hack: Pokemon Jasper Version

    Beta tester might be a possibility. Other than that, there's nothing I need help with right now. Update! Ok, some things that I have accomplished: 1). Completed porting 12 songs from RSE (I don't think any turned out perfect, but they're pretty darn close). 2). Remapped/updated...
  15. shinyabsol1

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Not if the .pal is 256 colors. You can index your image down to 16 colors, then increase the color depth to 256 and export. Then when you import the palette in APE it will load correctly. No need to do any manual copying :)
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