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Recent content by silver-wind

  1. silver-wind

    [Game Idea] Sinnoh sequel

    you can pay someone to make the mega evolutions, and even design them for you. maybe you can find mega evolutions where the artist wouldn't mind that you use them in your game. I wouldn't worry about Game Freak, unless you're going to sell the game for money, or it becomes really famous. your...
  2. silver-wind

    [Question] Which of these combat systems should I use?

    this really depends.. what program are you using? RMXP, Unity? what kind of game are you planning- a side scroller, or top-down view? a dynamic "run to a monster and punch it"? or RPG system where 5 party members must cooperate to defeat a powerful "boss"? does winning require a bit of...
  3. silver-wind

    [Discussion] Concept Regional PokeDex - Seeking Feedback

    try this: https://pokedextracker.com/ it's meant to keep track of your pokedex completion in game, but can be used to plan a pokedex too. it's easier to see the pokemon visually. here's a tip: make sure you have at least 2 lines of each type in the pokedex, with one being "usable". (don't make...
  4. silver-wind

    [Legends: Arceus] Legends: Arceus General Discussion Thread

    for one, they need a unified style. the over world is realistic, while pokemon 3D models are cartoony, with that "plastic" feel. I heard the game won't have trainer battles. and wild pokemon attack you and you can die. so, this is literally BOW but with pokemon. according to the website, you...
  5. silver-wind

    [Discussion] "Essential" canon mons in fakemon games?

    you could just have ditto as a static pokemon in the daycare, and let players leave a pokemon with it. you don't have to add it to the pokedex. but generally, as much as I like fakemon, I personally prefer having some official pokemon available. think about it from the player's side: adding a...
  6. silver-wind

    Would this be too hard for a third gym leader?

    yes, too hard try giving the fire starter Wil-o-wisp around lv.20 it's a physical attacker with medium attack, so a Burn would make it much less threatening & the player can slowly take it down.
  7. silver-wind

    Pokemon ABS v.2.5

    - I'm curious, but google doesn't know what pokemon Marcos is & the video is blocked. if you're using Essentials with RPG Make XP, you don't need programming at all. you can create "events" with conditions, timers, variables, etc. it's possible to make a battle system this way. if you want, I...
  8. silver-wind

    [Discussion] Fixing the problems in pokemon battle system

    oooh that's a good one nice idea. it can work better in rural areas, or if your game takes place in older times. that'll also cause self-healing moves to actually be worthwhile, as they're "free"
  9. silver-wind

    [Discussion] Fixing the problems in pokemon battle system

    good points. I feel like "nukes" like z-moves, mega evolution and gigantamax should be limited. maybe only usable in rival battles & evil team boss fights, or maybe they'll require charging, so they can be used once every 10 fights or so. I'd keep them, as they break the monotony of battles-...
  10. silver-wind

    [Discussion] Fixing the problems in pokemon battle system

    I like your idea. limiting items can help with difficulty. I agree trainer AI is the main problem. the thing is, randomness just works better, as it's unpredictable. think about switching for example: the enemy has a Fire type, and the player has a Grass type. > a simple AI would use a Fire...
  11. silver-wind

    [Discussion] Fixing the problems in pokemon battle system

    I've been working on my game's battle system rules, I would love any ideas/ suggestions. basically, I'm trying to prevent problems in the current pokemon battle system: 1. Sweeping the fact that you can boost up 6 times, and sweep the foe's entire team. I remember beating Gardenia's Roselia...
  12. silver-wind

    [Trade Request] Will write 4 Fakémon Art

    there isn't much, I'll write it here. I need a story frame, a basic plot that fits the game's era and theme. the period is stone age, the theme is freedom vs bounds, and there are pokemon-like monsters. people are divided into tribes- each with their own beliefs & a guardian monster. they are...
  13. silver-wind

    [Trade Request] Will write 4 Fakémon Art

    hi~ If you still need help, I'd love to help with fakemon art/sprites for writing. here's my DeviantArt gallery. I don't really draw pokemon art, but you can see my pixel art / monster design folders. I've had the plot for my game ready, but then I decided to change the time frame to...
  14. silver-wind

    [Game Idea] Pokémon Tyro Demo 0.0.1

    if you wanna learn to program/script in RPG Maker XP, search for : RGSS tutorial. there are many guides in youtube and forums.
  15. silver-wind

    [Showcase] Random Fakemon Sprite Pack Vol.1

    the parasect variation is really good. if these are the scrapped ones, I'm curious to see the rest ^^
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