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Out of curiosity, do you think that you will wait until this resource is finished to release your Emerald ROM base or will you release the base before the spritework is complete? Either way this resource is amazingly close to done, great work!
This isn't the constructive "criticism" that is useful. Kurapika is providing us all with a free, incredibly useful tool and I have never understood why anyone thinks it is okay to be so demanding and negative to someone who is going out of their way to help others.
Keep at it Kurapika, and...
Exactly, there are some big gender differences in mons like unfezant, pyroar, jellicent, meowstic, and it would be nice to make nidoran one pokemon lol
Didd you manage to figure out male/female form changes? I think it would be somewhat easier in that you only need to change sprite and not the index number or stats of the poke
Bug report of 1.5a patched to vanilla rom-
-Overgrow ability sets weather to rain (I imagine this was for testing purposes)
-Bulbasaur has messed up base stats
-Geomancy sticks in infinite charging loop
Great work! They look great and there are so many!! haha
Do you think that you could upload all of the sprites you've done to the resource? Like the gen v ones that you had from earlier in this thread?
I have had an idea for some time about creating a system where the levitate ability is not an ability but rather a toggle-able byte on each pokemon. For instance, one could feasibly create a Hydreigon with the ability intimidate that also has the benefits of levitate, (by virtue of the hack)...
In addition to the EV berries, it would be awesome if you could make berries that can call new asm or something to create the new berries like custap and roseli :D
Hello Happy (belated) Thanksgiving
I would classify this as Information about Music Hacking
Inserting Midi Files into Firered:
Ensuring High Quality Audio for Firered:
Firered VoiceGroups and Corresponding Instruments:
Fire Red Music Values in Hex:
Inserting High Quality Cries with Sappy:
Back Again, I would describe these posts as being Miscellaneous In Battle Hacks I guess.
Creating New Move Effects
Creating New Moves
Making an XY Inverse Battle:
Trainer AI:
Move Effects List:
Updated Moves List
So as I have been combing through various threads finding data about ROM hacking, and I've come to the realization that a simple:
method won't work as well. While I like the simplicity of a branched system, I feel like there is perhaps a better solution. It makes sense to organize the data like...