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Recent content by SleepyAsh0012

  1. S

    [Scripting Question] Disguise and Stakeout

    i know i am a little late to the whole thing but try implementing this for stakeout if attacker.hasWorkingAbility(:STAKEOUT) && @battle.switchedOut[opponent.index] finaldamagemult=(finaldamagemult*2.0).round
  2. S

    [v19.1] Boon's Phenomena 3.0: BW Style Grass Rustle, Cave Dust + More!

    Hi, i have a problem with your script. I implemented everything as you said but when I run my game i get an error in RPG__Sprite. Any idea how i can fix it? Thank you in advance.
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