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Oh, I though the game was made in ASM! Yes, going through the decomps would be really good idea, especially if there's some kind of tool chain which transpiles the C to ASM. Thanks for the suggestion!
Thanks for the great explanation! As you said, I assumed that XSE was transpiled to ASM, which I now see isn't! It makes perfect sense that the disassembly in that case is garbage, as you explained.
I'm curious about this "command table" you mentioned. Is this table the same thing as the...
I was probably unclear! I know how to use the compiled XSE code; that's no problem. I'm trying to learn assembly in, so I would like to produce the same code as the XSE did but with assembly. Intuitively I should be able to disassemble the binary from the XSE code to get the corresponding...
Hi, I'm new to romhacking and confused concerning the relationship between XSE, ASM and binary.
If I, for example, compile this XSE script:
I get this in binary:
And if I disassemble it, I get:
How come I don't get assembly code that I can compile into the same binary as XSE did?