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Recent content by Somebuddy

  1. Somebuddy

    [Completed] [NEW UPDATE: 40+ NEW POKEMON]: Pokémon Infinite Fusion

    Hi.. I have a problem.. I finished kanto in randomised mode and got a raikou instead of a moltres. I switched back to classic mode for johto. Now, I found out about the capture all legendary birds and beast thing to get the flute but I can never get a moltres due to it being randomised before...
  2. Somebuddy

    [Released] Pokémon MMO 3D

    haha ok, I understand..
  3. Somebuddy

    [Released] Pokémon MMO 3D

    Is there not a version for 32 bit windows :C ?
  4. Somebuddy

    FireRed hack: Pokémon Adventure - Red Chapter NEW BETA + EXPANSION

    !!!!!!!!!CONTAINS SPOILERS!!!!!!!!!!! I just finished this game.. both the kanto and orange region and most of the bonus chapters and catching all the legendaries and stuff.. And I just wanna say I really really really love this game.. I love the manga and so I really love this game.. even...
  5. Somebuddy

    Resource requests

    Overworlds for Pokemon Emerald Can someone please send a link or tell me where I can find the overworlds of the NPCs in pokemon emerald which is already edited for pokemon essentials so I don't have to use photoshop or paint.net to make the charcters look correct. For example, I don't want...
  6. Somebuddy

    [Completed] SPEE - Super Pokemon Eevee Edition [Full Game]

    I played the latest update and i love it... keep up the good work!!! 😊👍
  7. Somebuddy

    [Developing] The Other Side of the Pokéball - 3D MMORPG with real-time combat

    I've always wanted to play a pokemon game like this. Unfortunately, I can't seem to play this because my computer is 32-bit and the game requires 62 bit computers. Can you please make this game available for 32 bit?
  8. Somebuddy

    [Completed] SPEE - Super Pokemon Eevee Edition [Full Game]

    Wow... I know I've said this for the last update too but I'll say it again. I'm really excited and can't wait to see what happens next!
  9. Somebuddy

    Help please. Oak's battle tutorial.

    applymovement 0x11 @look---->are you shure that is correct? If aMap ID is 11 in hex is 0xB I think it's correct as this part works properly. if 0x1 goto @nextonechar---->same pointer of win??? Yeah, I want the story to continue it doesn't matter whether the player wins or lose. Also, can you...
  10. Somebuddy

    Help please. Oak's battle tutorial.

    Then i dont know why it isn't working... Can you please check my script and tell me what's wrong? The bold underlined script is the important part. #org @charm lockall applymovement 8 @challenge waitmovement 8 applymovement 11 @look applymovement 12 @look waitmovement 11 waitmovement 12 msgbox...
  11. Somebuddy

    Help please. Oak's battle tutorial.

    And once again thank you both so much!
  12. Somebuddy

    Help please. Oak's battle tutorial.

    Oh okay, Thank you. I've done the lastresult thing just like you did. But it still doesn't work although when i put 0x3(Oak's tutorial battle) It works properly and i'm able to continue on with the story. Thank you so much. You have really helped me a lot. Now I can finally continue with my rom...
  13. Somebuddy

    Help please. Oak's battle tutorial.

    Thank you so much! This looks perfect for me! I'm still in the process of learning about hex editing but once i finish it, I'm definitely gonna do this. Thanks a lot! I really appreciate it.
  14. Somebuddy

    Help please. Oak's battle tutorial.

    I don't think there's any difference... The only thing I noticed is that trainerbattle 0x9 0x148 0x3 ive put 0x0 instead of 0x3. What does 0x3 do ? Here's the main part of my script. Please help #org @charm lockall applymovement 8 @challenge waitmovement 8 applymovement 11 @look applymovement...
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