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A runaway pokemon event?
I would like to create a new runaway pokemon event in an emerald version. Not with a new pokemon but taking one already existing like entei for example.
Do you know if it's possible? And if yes how can I do that?
Thank you for helping me! :)
I have done what you told me, but now, the pokemon disappeared until I come in and come out of a house. It comes back! How can I make it disappeared FOR EVER? :'(
Thank you for helping me
Yes i read that but I don't know what flag I have to choose. Some are already used, aren't they? and do I have to translate them in Hex?
Sorry but I just begin to script :s
Hi, I have a problem with my wildbattle script. The pokemon doesn't disappeared after the fight, i don't know what to do...
Here is my script:
'---------------
#org 0xE3CF70
lockall
checksound
cry 0x97 0x2
pause 0x28
waitcry
setwildbattle 0x97 0xA 0x0
setflag 0x8C1
special 0x13A
waitstate...