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Well, the forest and digglet's cave are in Bank 1(second technically due to bank 0 being the first), but I did notice there is another Digglet's cave map in bank 2 map 0, that is identical to the route 11 entrance map in bank 1. I've tested SS Anne maps, and rock tunnel, who share the bank with...
There are only entrance and exit warp tiles, and I did not adjust or alter them in any way and no other events, I did ad 1 person event for a hidden item, but since deleted the event. Ds were there on arrival. Also, I didn't mention that it freezes when entering the small room before the...
I am using AMap 1.92 and I just made a little square area to the left towards the bottom and edited the movement permissions. If I may have done something else by mistakes, throw any ideas out there. Can't post a screen shot due to post count, but I will PM it.
Hi, I had a quick question about a problem that occurred while using Advance Map.
I am currently working on a hack of Fire Red, and I wanted to make a simple adjustment to Digglet's Cave. I changed the map's layouy slightly by adding another path to walk through. Just changing 1's to C's and...
UH, Superblah here, i usually don't use forums but I was bored. Some of you may know be from YouTube. I'm working on a casual rom hack and hit a few snags, so I'll probably be inquiring about possible solutions in the near future.
I just need a little help. I started a rom hack a while back, and am now just picking it back up. I used to open Advance Map, then open scripts with XSE through AM to edit them. Now I can't get my scripts to get onto my rom. I save thed .RBC, then went to batch compiler, selected my rom, etc but...