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Supercookie's first segment
Save: Supercookie's HeartGold
Segments: 12 → 11
Stretch: Badge 1
Started off with a Cyndaquill named Sonicc and went about with my journey, getting the Cage Free White Grade-AA egg from Mr. Pokeymans and bringing it to Birch, and eventually catching a Hoothoot named...
☘️ Name: Supercookie07
☘️ Team: Caelum
☘️ Trainer Class (optional, just aesthetic): Roller Skater
☘️ Games that you can play for this challenge: Any game from Gen 1 - Gen 7
☘️ Game of choice (you can write this bit later if you need some time to work it out with your team): HeartGold
☘️ Player...
This may be an old thread, but here's some more info on the frame control table:
Like stated before, the table is located at 0x309AAC, and has one pointer per Pokémon. These pointers point to two or more (usually two) pointers, starting at 0x308CBC.
The first pointer always points to 0x2FF538...
But could you maybe update this tool for people who want to only include certain pokemon like no gen 5 mons, or people who want to add brand new mons all together? Or make a new pokemon expansion tool all together?
This is from one of the emerald animation threads. So that means that we can't use 2 frame animations on expanded pokemon. Is there any way to change this?