Recent content by SuperSpyroDragon64

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    [Scripting Question] How do you give a route Rain, Electric Terrain, and permanent Tailwind against the player?

    How do you give a route permanent Rain, permanent Electric Terrain, and permanent Tailwind against the player? If the player tries anything to change the weather in this area it should fail. It's for important lore and gameplay difficulty reasons.
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    [Error] Safari Zone Mode isn't activating, is my custom code breaking Safari Zone mode?

    Safari Zone Mode isn't activating. I've entered the default Safari Zone, paying and talking to the NPC and entering as intended, but I'm in regular 3v3 battle mode instead of Safari Battle mode. I cannot throw rocks or Safari Balls. It works normally on unchanged Pokemon Essentials, so it could...
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    [Error] Pokemon Essentials is failing again. Let me know if anyone on the planet knows how to make 3v6 work in this engine.

    [Pokémon Essentials version 20.1] Script error in event 5 (coords 26,8), map 3 (Red's house) Exception: TypeError Message: nil can't be coerced into Integer ***Full script: TrainerBattle.start(:YOUNGSTER, "Ben") Backtrace: 191:Battle_Scene_Menus:489:in `-' 191:Battle_Scene_Menus:489:in `block...
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    [Error] [CODE][Pokémon Essentials version 20.1] Script error in event 5 (coords 26,8), map 3 (Red's house) Exception: TypeError Message: nil can't be coerced

    Hey, so this isn't working even though it should be working. Let me know if any of you figure out how to make your engine work properly. [Pokémon Essentials version 20.1] Script error in event 5 (coords 26,8), map 3 (Red's house) Exception: TypeError Message: nil can't be coerced into Integer...
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    [Error] Error and crash when generating Pokemon Battle Tower teams. What does it mean?

    The game crashed with this error message when I walked to the battle tower and told it to generate new battlers. What does this mean? [Pokémon Essentials version 20.1] [v20.1 Hotfixes 1.0.7] Script error in event 3 (coords 2,3), map 55 (Battle Frontier) Exception: SystemStackError Message...
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    [Other Question] How to make a Pokemon Disobey the player for a specific event or level?

    Set a global variable for when your Pokemon should disobey, and make "Is this variable 0?" one of the conditions in the obedience calculation code. Set the variable to 1 when you want Pokemon to disobey.
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    [Scripting Question] My "Photograph of Loved Ones" and "Portable Type Chart" Key Items that show the player images for 3 seconds on use show nothing then crash the game.

    Wait, it's stopped working. The Bag UI won't close, or the picture won't show because the bag won't close, or the bag does close and nothing happens, or the image does nothing. The common event just shows an image for 4 seconds. This fails. ItemHandlers::UseFromBag.add(:TYPECHART, proc {...
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    [Error] Eevee's Form-Changing ability should work but doesn't. Why?

    I fixed that but it's still not working. When my Eevee uses Flamethrower, Surf, or Thunder, nothing happens. isSpecies?(:EEVEE) && self.ability == :EEVEELUTION move.calcType = move.pbCalcType(self) if move.calcType == :WATER pbChangeForm(1, _INTL("{1} Eevolved into...
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    [Error] Game crashes when I battle a Rocket Grunt. How do I fix this?

    This doesn't happen when I swap the Grunt's 3 pokemon (Sandshrew, Rattata, Zubat) for a Voltorb.
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    [Error] Game crashes when I battle a Rocket Grunt. How do I fix this?

    Starting a battle with the NPC crashed the game with the error message pasted below, so I copied him and deleted everything except the "start battle" command. Talking to this NPC and starting a battle still crashes the game. He's just a rocket grunt and his only code is: Conditional Branch...
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    Is AutoBattle Possible?

    Does this still work in Pokemon Essentials V20.1?
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    [Error] Eevee's Form-Changing ability should work but doesn't. Why?

    This code is in Battler_UseMove. It is inspired by the code Aegislash's ability Stance Change uses to change his form. if isSpecies?(:EEVEE) && self.ability == :EEVEELUTION move.calcType = move.pbCalcType(self) if move.calcType == :WATER pbChangeForm(1, _INTL("{1}...
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    [Error] The Generation 9 Project is overwriting my custom code for Critical Hits, Super Effective attack calculation, and custom text, what do I do?

    I couldn't even find def pbEffectivenessMessage(user, target, numTargets = 1) in any plugin files in my game when I opened each .rb file and CTRL+F'd in each one for it. I can't test my code in the game if something is stopping my game's code from ending up in the compiled game. My custom edits...
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    [Scripting Question] How do you make the Synchronize ability copy the opponent's stat stage gains and inflict your losses?

    Say your opponent uses Swords Dance, raising his attack by 2 stages, and this triggers your Gardevoir's ability Synchronize, which raises Gardevoir's Attack by 2 stages. Your Gardevoir uses Future Sight. Then you switch out your Gardevoir for another Gardevoir, whose ability Synchronize...
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    Script: Terastal Phenomenon [v20.1] [DEPRECATED]

    Tried making my own plugin, didn't work, tried numbering it with 1, didn't work, tried numbering it 999 and it didn't work, tried deleting all the Gen 9 Project critical hit-related code and my own code still wasn't loaded, tried putting even more profanity in the "It's super effective" messages...
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