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Recent content by Taの境界

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    [Pokeemerald] Tile inserting & animating tutorial

    Vanilla Water tiles graphic size is 16x120, so base on the theory its size is exactly 0x3c0 which make sense. Like Lyzo said, While I did some investigation and prove that the statement is right, simply by create the following instances into tileset_anims.c, the rest is about the tutorial...
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    More Bag Pockets

    Yeah those functions only deal with cable club things.
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    More Bag Pockets

    Check LoadPlayerBag and SavePlayerBag in load_save.c
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    More Bag Pockets

    Nice work. But here's few things and I believe that's all for pocket expansion. 1. You need to add case to in function to map the use item action message box frame. (Just duplicate ITEMS_POCKET case since the new pocket exactly same actions.) 2. You shall also consider LoadSave action of the...
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    Pokemon Expansion

    I can answer this, src/pokemon.c, line 2495, in function CreateBoxMon: if (gBaseStats[species].abilities[1]) { value = personality & 1; SetBoxMonData(boxMon, MON_DATA_ABILITY_NUM, &value); } I actually did it by assigned a flag check, works for both wild and gift...
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    [Pokeemerald] Battle Engine Upgrade

    I noticed that ability number stored as single bit. Is it on purpose or I can tweak it into two? To read hidden ability.
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    [Pokeemerald] Battle Engine Upgrade

    Press select at battle menu selection screen.
  8. T

    Well I consider myself amateur in reverse engineering

    Well I consider myself amateur in reverse engineering
  9. T

    So I surprise u still hacking too

    So I surprise u still hacking too
  10. T

    USUM Data Files for Pokedex Expansion

    few thing to note: Inkay evolution method seem to be impossible in gba so i change to level up normally. Evolution at certain place shall be specified later as I use some placeholder map id. I m not sure if Eevee evolution 6th 7th 8th branches is legal in decomp. Here is the list of used...
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    USUM Data Files for Pokedex Expansion

    Cool, glad that I could help. I will do the Chinese part(even no one might care). I also worked on evolution list(even no one notice it was missing on the list), here's what I generated:. Before I make it into the right structure I want to make sure of some quick question: 1. In species.h I...
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    USUM Data Files for Pokedex Expansion

    I actually made pokedex entries and many other things <808, cant remember how exactly and how long i did it. I mean to update them in this few week break, if you dont mind pls count me in.
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    Remove Footprints on Pokedex (No ASM)

    A simple alternative trick to remove footprint in [S-HIGHLIGHT]Fire Red[/S-HIGHLIGHT], which someone might concern to minimise the waste of space when come to pokedex expansion. The method simply bypass the table loading with empty footprint pointer. or goto offset 0x105d96, change the bytes...
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    [FR] Expanding TMs/HMs

    possible but not practical, you can have 2 compatibility table with some code tweaking. You need to consider vanilla compatibility table has 64 TM/HM slot. Currently no tool could edit your kind of compatibility so I prefer to redo all.
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    [EM] Battle Engine Upgrade (On Halt, Will undergo reboot!)

    I assumed you means compiled binary code, idk how cools the weather code from theta emerald ex works, you mention the name of the hack itself, so you should referring the author of it. I dont want to point out that is how inappropriate to copy codes from other hack into yours, but honestly...
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