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Recent content by tayub121

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    Graphics: Gen VI: DS-Style 64x64 Pokemon Sprite Resource

    Aurorus Here's my Aurorus. "image removed" Needs some work, but hopefully it's a decent base. Thanks for doing the work for this project by the way, I'm speaking for many people when I say I appreciate it! :)
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    Tool: Titlescreen Cry Editor

    Awesome. Changing the cry isnt too difficult, but I would much rather use this tool! Itll make it easier for everyone who cant themselves too. Thanks :D
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    Graphics: Gen VI: DS-Style 64x64 Pokemon Sprite Resource

    Wait what? Sorry, that doesnt make sense.
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    Graphics: Gen VI: DS-Style 64x64 Pokemon Sprite Resource

    That's not the GBA sprite style... that's just a resized sprite. EDIT: After Mr. Dollsteak called me out I realized I meant DS not GBA. haha my bad
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    Graphics: Gen VI: DS-Style 64x64 Pokemon Sprite Resource

    Mega Blatoise Front Sprite "image removed" Here is my Mega Blastoise. The colors will be difficult to get to work with the shiny sprite as well as create the look I wanted, so I just left it like this. (So when someone goes to put a shiny palette in, the browns don't half turn yellow and half...
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    Graphics: Gen VI: DS-Style 64x64 Pokemon Sprite Resource

    Here is my Bunnelby Front Sprite. I hope you like it, it is not indexed, but it only uses 13 colors. (including the background color) It could probably use those three extra colors to bring out more depth in the ears and such. "image removed" Here is my Scatterbug Front Sprite. It uses all 16...
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    FireRed hack: Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released!

    This may be the best GBA hack ever when it is released. Keep up the good work! It's quite impressive. Also, I'm interested in the form change of a Pokemon when it is given an item to hold and the new evolution methods. If you or daniilS could make a tutorial for that it would be awesome...
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    Pokemon 32x32 Animated Icon Resource

    I'm still working on it. I'll definitely have the GEN V Icons finished today, the GEN IV might take me a bit longer, but I'll get them in as soon as possible.
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    Pokemon 32x32 Animated Icon Resource

    Thank you! Chaos Rush suggested that idea, I'll see what I can do with it. (The color palettes changed from GEN I-V to GEN VI, so they would have to be recolored comlpetely)
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    Pokemon 32x32 Animated Icon Resource

    I'm getting all of them in first, because as of right now my computer is pretty messed up and I can't test them. (It won't run the tools I need, so I'm working on getting a new computer) After they are all uploaded, I will test them individually. They should be fine though, as Icon inserter tool...
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    Pokemon 32x32 Animated Icon Resource

    Thank you! the goal is to make it easier for everyone! Yes, this isn't a super interesting or original resource honestly (I'm not making any of these from scratch). I'm just creating an image for every Pokemon, so people can come to Pokecommunity and easily find every icon, ready to be placed...
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    FireRed hack: Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released!

    I'm working on a new resource for Pokemon Icons. [Resource] Pokemon 32x32 Animated Icon Resource It'll take awhile to get all the icons in there. If there are any you particularly need let me know, and I'll upload those first. If you go to the GEN IV section you'll find I've put in the Burmys...
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    FireRed hack: Pokémon: Liquid Crystal [3.3.xxxxx Live Beta]

    Love this game! Thanks so much for it! Greatest scripting possible!
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    FireRed hack: Pokémon Adventure - Red Chapter NEW BETA + EXPANSION

    This is looking really sick! Keep up the great work man!
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    Pokemon 32x32 Animated Icon Resource

    About this resource: Just a heads up, sometimes when you import an icon into Pokemon Gen III Rom Hacking Suite, it will look very messed up, colorwise. If that is the case, try reimporting with a different icon palette selected. (There are only three icon palettes so finding the right one...
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