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Recent content by Techmill

  1. T

    Help implementing version differences

    That's been invaluable! Thank you so much. Admittedly my time is a little sparce for the next few days, but I've managed to do the first thing. I had to tweak one line, PE wasn't liking the "for i in 0..party.length" line for some reason. So I made a rather long winded work around, but hey, it...
  2. T

    Help implementing version differences

    Hi, I had the idea of adding version differences, but having players choose their version when starting a new game, (circumventing the need for multiple builds.) Of course, the answer is simple - switches, but implementing it in scripts is where I'm struggling somewhat. I've tried to deduce as...
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