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I have, and have attached the source code so it can be compiled, and the debug rom ran in an emulator to view what happens the the 152nd pokedex entry. The sprite comes in incorrectly, 3 different cries play and then the noise channel (channel 8) starts playing the drum beat to some song and...
When I cleaned up old pkmn indexes and added a 152nd pokemon, the game compiles and runs fine, but when I reference the 152nd in any way, the stats are wrong, typing is wrong, and sprite is broken.
This is my very first project and I crashcoursed assembly in like 4 days so it's likely super...