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Recent content by TGFbSMAD

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    [Pokeemerald] Ruins of Alph Sliding Puzzles [+ pokefirered]

    Thanks a lot for sharing ! That's a cool feature to have. EDIT : I tried it, but it appeared that solving the puzzle doesn't switch the VAR 0x8005 to TRUE ; so the script cannot continue even if solved.
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    [Pokeemerald] Unique surfing overworlds

    Here's Milotic one https://imgur.com/K8lKQF8
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    [Pokeemerald] About the basics of Git and starting a project with the Pokeemerald-expansion

    Okay i think i get it, thanks for your time. I’ll probably do what you’re suggesting. Also some time ago i pulled the quest-menu feature made by ghoulslash, but something went wrong and I had to revert my repo to a previous commit. Now every time i try to pull it again git says that...
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    [Pokeemerald] About the basics of Git and starting a project with the Pokeemerald-expansion

    Thanks to you two I think i didnt explain correctly my problem : I know how to pull and remote a specific feature from a online repository, thanks to this tutorial What i dont understand is how should i organize my branches, e.g should i just pull everything in my local battle_engine_v2 branch...
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    [Pokeemerald] About the basics of Git and starting a project with the Pokeemerald-expansion

    Hi, Quick question regarding git and how it is working : I linked my local repository, pokemeerald_egg, with my online account. I saw on various online repositories, e.g egg or ghoulslash ones, that they have multiples branches related to a specific feature (e.g snow fix..) The question is ...
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    [Pokeemerald] Tile inserting & animating tutorial

    Thank you for the investigations, though I'm pretty sure i did not forget anything related to the tutorial. But you may be right because I managed to make it work after re-doing it 3-4 times and messing up with the differents codes lines. Not sure how it worked though
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    [Pokeemerald] Tile inserting & animating tutorial

    Okay thank you for the explanations. I’ll try to investigate more but I must say i’m quite lost
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    [Pokeemerald] Tile inserting & animating tutorial

    I've no other errors... No semicolons have been deleted Just to clarify, do you know the exact function of QueueAnimTiles ? Maybe the problem is linked to this. There is this And this What is the difference between the two ? Also I tried to make clean, but it doesnt work either
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    [Pokeemerald] Tile inserting & animating tutorial

    This is what I put at line 77 I dont understand what i am doing wrong : Where are the others tileset animation declared ? This is quick copy-past of what i can find before my 77 line. I know you told me yesterday to do this And I also tried to put this at line 77 but it didnt work either I...
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    [Pokeemerald] Tile inserting & animating tutorial

    Hi, So I wanted to add some animated tiles in a custom secondary tileset. I followed all the instructions from main post and also from @Taの境界 but i cant get it to compile. This is what i get after declaring QueueAnimTiles_WishCity at line 77. Thanks for your help
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    [CFRU] In game crash

    Hello I tried to get some help on the CFRU discord, but no one answered me. After receiving a Pokemon in Oak's lab, the game crashes while showing this message: "This POKEMON is really quite energetic!" I installed almost everything recommanded in the suggestion parts of the documentation, and...
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