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Listen guys, I am stuck in a deep thought. What obstacles I should set for ducking in the city stage.
I need suggestions please, sign boards look make no sense.
An endless runner with a big dream!
You take control Jake Marcos Forelli a stickman who dreams to run till the end of the world! Hurdle over many different obstacles in many different environments, duck! Jump! DASH!
Coming to IOS, BlackBerry and Windows Phone 8!
Features!
A fun game that...
I was just going on with more eco0systems,
There will be two big cities,
A forest,
and a Palace.
Possibly a taiga somewhere.
By the way, what do you mean by the borders? They don't look good design wise or is there something else wrong?
It works like this, when you select an Icon it overlaps the other.
Such as if I selected bag it would've overlapped Pokemon Icon.
The shiny icon is a mistake, I will fix it.
Sound type can be weak to Poison as when a person is ill or not so well he cannot scream very loud or something.
Also I say that psychic type can also be weak against sound as, screaming loud or music can disrupt focus.
BTW you missed chattot.
I'm willing to make more useful short info displaying throughout the game, date and time seem perfect, but I'm can't seem to figure out how to display it.
Sorry for being such n00b.
Sorry fot the late reply, my laptop broke so I didn't had access to my DATA.
Here is the code and error message:
#===============================================================================
# ** Modified Scene_Map class for Pokémon...