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I'm pretty sure that Epsilon's Artificial FR base is an expanded 32mb ROM so that puts me in a little bit of a pickle... I'll give 1.95 a shot and see if it works. Thanks for the info.
I'm planning on making a rom hack of something from gen III that includes all 721 pokemon as well as new maps, tile layouts, npc names, and text. Would it be a good idea to use Epsilon's Artificial FireRed base for this? Will tools like Advance Map and XSE be compatible with it? Should I use...