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Recent content by TheColorRedYT

  1. T

    [ASM & Hex] PGE giving error RecordNumber is not a valid value

    So how can I edit moves without it? A-Tack breaks even more
  2. T

    [ASM & Hex] PGE giving error RecordNumber is not a valid value

    So I expanded the moves using a hex editor, and changed all of the pointers and numbers and such in PGE's ini, but it's giving me this error: Can any of you help me? Here's my ini.
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