Recent content by TheFlyingCellist

  1. TheFlyingCellist

    Unable to find JPAN Save Block Recycle

    Hello all, I am starting a firered hack, and wish to know several things. First, does anyone with experience out there have a recommended order of applying expansions/routines/etc.., such as adding the fairy type before or after expanding the pokedex. Second, does anyone have a copy of JPAN's...
  2. TheFlyingCellist

    Emerald hack: Pokémon Theta Emerald Renev

    Hey LC, Apparently Fennikin/Braixen/Delphox's Magician steals the item and keeps it. So I no longer have an EXP Share :-( I do not want to have to cheat to get another. Also, it would be awesome if you added the Gen VI Functionality to the exp share. That's all from me so far!
  3. TheFlyingCellist

    Experienced Spriter Needed

    Hello all, I am making a rom hack of Pokemon Emerald, and I need a partner who is experienced in making pixel art sprites. I have always struggled in this area, so I need help. Anyone who would be willing please respond, and I will PM you. -Fred
  4. TheFlyingCellist

    [Battle] Z-Moves in FireRed?

    Has anyone successfully implemented Z-Moves into FireRed Yet? If not, I believe that it would work similarly to touched's Mega Evolution. Since A pokemon can only hold one item at a time, If it was holding a Z-Crystal, pressing start on the respective move would activate the Z-Move. Thank you...
  5. TheFlyingCellist

    Expanding number of evolutions?

    I am trying to expand the number of evolutions in pokemon emerald from 5 to 8. Is there a resource for this or will I have to do it by hand? Also, I am getting Error: 63 "Argument 'RecordNumber' is not a valid value" in PGE after expanding with dizzyegg's pokedex expansion and battle engine...
  6. TheFlyingCellist

    Gravity Move Effect

    I already know basic assembly. I guess that I am going to need to learn how to apply it to FireRed! Actually, would it be possible to do with Battle Script Pro?Other than using it for callasm?
  7. TheFlyingCellist

    Gravity Move Effect

    Hi all, I am creating a Firered 802 hack and am currently working on moves. I found Spherical Ice's move resource thread, but it has been inactive since January 2016. As the title says, I am looking for a way to implement the Gen 4 move Gravity. Do any of you have an effect/animation for this...
  8. TheFlyingCellist

    [Other] Is it possible to add new Pokemon forms and make it so there's a chance of them appearing in the wild as well as the original form?

    If you edit the inis of Advance Map right, you can put any pokemon in the wild. However, I am not sure at the moment how to do this. Will research it for you!
  9. TheFlyingCellist

    [Other] Is it possible to add new Pokemon forms and make it so there's a chance of them appearing in the wild as well as the original form?

    It really depends: are you going to use all the pokemon in the Firered game? What I'm saying is that if you what the alolan vulpix PLUS all the pokemon already in the game, you would need to expand the number of pokemon in the rom. However, you could also overwrite, say, a form of Unown if your...
  10. TheFlyingCellist

    Battle Script Pro?

    Also, in this thread, Mr DollSteak says, What does he mean by this? Thank you for all of your help!
  11. TheFlyingCellist

    Battle Script Pro?

    Thanks a million buddy!^^
  12. TheFlyingCellist

    [Other✓] Who wants to collaborate?

    Alright. If it is only a story hack, I would most certainly love to help! I am confident in my story-changing skills. That is just a little map and script editing. If you would like my help, just PM me!
  13. TheFlyingCellist

    [Other✓] Who wants to collaborate?

    Cause i am not really, but i know some, like repointing tables, inserting routines (somewhat), map editing and such. So if you can give precise instructions, I would love to help to build my experience. Fred
  14. TheFlyingCellist

    [Other✓] Who wants to collaborate?

    Are you experienced in rom hacking?
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