• Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Recent content by ThePieFace

  1. T

    [Script] Using setvar in a map script (type 02) with a msgbox results in broken dialogue loop

    Thank you so much!! That was driving me crazy! It was indeed Advanced Map version but it was a little more than that. I had to change my Bytes to look for to 00 instead of FF. I guess Advanced Map 1.95 automatically searches for repoint locations for the script offset in FF bytes while Advanced...
  2. T

    [Script] Using setvar in a map script (type 02) with a msgbox results in broken dialogue loop

    Weird maybe it has something to do with the way I'm compiling? My exact replication steps are as follows: - Load ROM into XSE v1.1.1 by clicking on the open icon (vanilla FireRed v 1.0) - Typing in the following code: #dynamic 0x800000 #org @start setvar 0x5100 0x1 lock msgbox @t1 MSG_KEEPOPEN...
  3. T

    [Script] Using setvar in a map script (type 02) with a msgbox results in broken dialogue loop

    I'm new to ROM hacking, and I'm trying to have some dialogue appear when the game starts, however I can never use setvar to stop the map script from repeating because using it results in the following behavior: This is what my script looks like '--------------- #org 0x800000 setvar 0x5100...
Back
Top